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[CS:GO] aim_warehouse

  • Wenceslas
  • November 14, 2012 at 3:42 PM
  • Wenceslas
    • November 14, 2012 at 3:42 PM
    • #1

    Hi there !

    I just wated to share my last work, aim_warehouse, build for a level design contest.

    So, it's an aim_map which takes place in an old and dirty warehouse.

    I really enjoyed building lighting, it was interresting to build !

    [Blocked Image: http://uppix.net/1/1/3/762300bda9aee6814af45060efb74tt.jpg]

    [Blocked Image: http://uppix.net/d/5/1/fb06b4062c0c9ef8553d442b52fa0tt.jpg]

    [Blocked Image: http://uppix.net/b/7/c/bbfc1ffde8a9c6e2517c4e57cca31tt.jpg]

    [Blocked Image: http://uppix.net/4/e/6/cd0299f15a2dafd4bf11b21220ca0tt.jpg]

    [Blocked Image: http://uppix.net/d/d/a/64251d9ef23c728c84c1b6d8d7c0att.jpg]

    [Blocked Image: http://uppix.net/c/a/0/766ca38b43b29b2deb14bfda07829tt.jpg]

    [Blocked Image: http://uppix.net/8/2/6/7401fc328624ef70539a18aea65dctt.jpg]

    [Blocked Image: http://uppix.net/a/0/8/b91e14ca63f52670df731f7698495tt.jpg]

    Download :

    http://www.mediafire.com/download.php?yv3fgbp68q5cz5q

    Enjoy =)

  • -Stratesiz-
    • November 15, 2012 at 7:06 PM
    • #2

    Looks retro in a good way.

    I can see that you really tweaked the lighting settings -- it's far from dull. The lighting contrast looks unrealistic though. It's like each light inside is powered by the sun

    Since it's a warehouse, it's dusty. This gives you some opportunities to play with light rays even more than you currently have.

    In the second last image, there are some lockers on the right with an odd tilt. Is the top part metal or concrete?

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