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QuArK HL2 support

  • Bic-B@ll
  • December 30, 2004 at 12:28 AM
  • Bic-B@ll
    • December 30, 2004 at 12:28 AM
    • #1

    for those of you that don't read PHL and use QuArK (actually i think blaz is the only one )

    http://dynamic.gamespy.com/~quark/

    i don't really use quark too much, just for ripping textures or dumping texture lists or sometimes the leak finder, i prefer wc though

  • RD
    • January 10, 2005 at 5:12 PM
    • #2

    i use quark.....

  • Squad
    • January 10, 2005 at 7:32 PM
    • #3

    Good points, Peri. I hate the fact you need Steam running (especially when your internet connection is acting like a bitch from time to time).

  • Bic-B@ll
    • January 10, 2005 at 8:50 PM
    • #4
    Quote from RD

    i use quark.....

    NO YOU DONT

  • hamst3r
    • January 10, 2005 at 9:32 PM
    • #5

    I used quark for quake 2 mapping or complicated entity work. I like the lil' blue arrows that connect the entities and targets to each other.

  • RD
    • January 10, 2005 at 11:05 PM
    • #6

    hammer doesnt have that? blue arrows or something?

  • hamst3r
    • January 10, 2005 at 11:16 PM
    • #7

    If I remember right in quark, when you clicked on a entity, it would show a light blue arrow connecting it to its target....unless they change it or somthing. And no, hammer dosent have it. :-?

  • OpticHelix
    • January 26, 2005 at 7:02 PM
    • #8

    Thanks for telling me earlier Bic!!!

    *much love to quark*

  • Belgarion
    • January 26, 2005 at 7:53 PM
    • #9

    .... Radiant does that... but radiant uses green. they say geniouses pick green. but quark didn't pick green.

  • Bic-B@ll
    • January 26, 2005 at 9:57 PM
    • #10

    putting entities in a line is easier

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