So I have had this concept for a game in my head for quite some time now. Having the time recently, I decided to get the concept out real early and test to see how it works. I dont know what or where this will turn into but I figured making it in black mesa would be a cool start just to get some concepts out. I mean worst case I could just turn it into a map pack or something way down the road, right?
The fundamental concept:
Half Life level layouts with Painkiller gameplay.
-Half life revolutionized what a first person shooter map could be with insane new layout ideas, puzzles and nonlinearity.
-Painkiller perfected the the first person shooter mechanics with awesome weapons and just polished as fuck core mechanics. Painkiller overwhelmed the player with NPC's and it was always awesome.
So, why not combine the two?
Anywhoo, I spent a few hours making a concept in Black Mesa for all to play. Its just one hallway and the gameplay will last like 30 seconds. It just shows my of the NPC interaction with the player. Again, this is a VERY early concept and is currently hacked together. You have unlimited ammo via a weird map hack because I didnt want that to be a problem during gameplay. And yes you only get two weapons because they are powerful (like painkiller) and dont use magazines or clips so you can fire forever.
Download:
http://jeanpaultron.com/maps/untitledproject1.zip
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