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Refinery - Natural Selection 2

  • Insane
  • November 2, 2012 at 3:05 AM
  • Insane
    • November 2, 2012 at 3:05 AM
    • #1

    It's been ages since I've posted anything here, but now that NS2 is out, I can put this up. Refinery is a large, fixed-spawn NS2 map set in a (surprise) metal refining complex. It also includes some fantastic work from dux and PogoP.

    [Blocked Image: http://hypernovadesign.co.uk/screens/ns201.jpg]

    [Blocked Image: http://hypernovadesign.co.uk/screens/ns202.jpg]

    [Blocked Image: http://hypernovadesign.co.uk/screens/ns204.jpg]

    [Blocked Image: http://hypernovadesign.co.uk/screens/ns205.jpg]

    [Blocked Image: http://hypernovadesign.co.uk/screens/ns206.jpg]

    [Blocked Image: http://hypernovadesign.co.uk/screens/ns207.jpg]

    [Blocked Image: http://hypernovadesign.co.uk/screens/ns209.jpg]

    [Blocked Image: http://hypernovadesign.co.uk/screens/ns210.jpg]

  • ⌐■_■
    • November 2, 2012 at 4:28 AM
    • #2

    that is, indeed, insane.

  • KungFuSquirrel
    • November 2, 2012 at 4:45 AM
    • #3

    You should have seen when I built a version of that tram bridge room and the circular doorway in Hammer. Hoo boy. Floating point precision absolutely murdered me.

    I love seeing some of these areas from the early concept art, especially the lava falls. Fantastic work, sir, and congrats on release!

  • PogoP
    • November 2, 2012 at 9:06 AM
    • #4

    Great work dude, it's a pleasure working with you guys!

    TO THE FUTURE!

  • FMPONE
    • November 2, 2012 at 11:42 AM
    • #5

    This came out very well! Congrats to you guys

  • Thrik
    • November 2, 2012 at 12:21 PM
    • #6

    What a beautiful map. IMO the more lava/fire in maps the better.

  • 2d-chris
    • November 2, 2012 at 12:37 PM
    • #7

    that's really hot

  • Thrik
    • November 2, 2012 at 1:25 PM
    • #8

    /me slaps 2d-chris through the wall

  • dux
    • November 2, 2012 at 4:27 PM
    • #9

    This turned out great in the end! It went through so many revisions it made my head spin.

  • General Vivi
    • November 2, 2012 at 7:36 PM
    • #10

    Looking great man, nice work!

  • Sprony
    • November 3, 2012 at 11:37 AM
    • #11

    This is looking great. I love all the little details you see everywhere. It actually looks like a futuristic refinery. I especially like the different color tones you use for different areas which is especially apparent in the lighting. Big props for the lava use as well. Even though it are screenshots, it still looks like it radiates heat.

  • Vilham
    • November 6, 2012 at 11:54 PM
    • #12

    Played this map today, was good fun, enjoyed the openness of it.

  • ElectroSheep
    • November 7, 2012 at 12:37 PM
    • #13

    This map is the NS2 Dust2 ^^

  • Mazy
    • November 7, 2012 at 1:32 PM
    • #14

    Pimp!

  • Em'
    • November 8, 2012 at 10:32 AM
    • #15

    Never played NS2, but wow, this is great. Love how this engine could calculate lights ^^

  • Taylor Swift
    • November 13, 2012 at 10:04 PM
    • #16

    that is some crazy ass shiet right there! i wish i could design this bad too. is ns2 worth it?

  • PogoP
    • November 13, 2012 at 10:31 PM
    • #17

    no

  • PaulH
    • November 14, 2012 at 1:23 PM
    • #18

    Looks great guys, good job

  • Insane
    • November 15, 2012 at 12:54 PM
    • #19

    Thanks, everybody!

  • -Stratesiz-
    • November 15, 2012 at 6:52 PM
    • #20

    Great stuff! I really like the lighting and the distinct look of each area. It looks quite functional as well, so great work!

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