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NS2_Veil by FMPONE

  • FMPONE
  • August 28, 2012 at 1:49 PM
  • FMPONE
    • August 28, 2012 at 1:49 PM
    • #1

    My Natural Selection 2 map release. This will be playable sometime today.

    Edit: Sorry was inbetween classes and didn't get to add a proper OP. This thread is a tribute to Andrew Weldon (our very own KungFuSquirrel), who is the original author of NS1_Veil and who courteously allowed me to remake his map, not to mention just being a nice guy. I think I've done a good job at doing what any remake should do, honor the original, preserve the original, and elaborate. I hope you all will enjoy the new stuff in there as well as the old.

    Please feel free to message me with any gameplay complaints.

    (Map Shots)

    [Blocked Image: http://i.imgur.com/cSUEj.jpg]

    [Blocked Image: http://i.imgur.com/rsemK.jpg]

    [Blocked Image: http://i.imgur.com/19pQY.jpg]

    [Blocked Image: http://i.imgur.com/cnrfi.jpg]

    [Blocked Image: http://i.imgur.com/KSUei.jpg]

    [Blocked Image: http://i.imgur.com/InJWG.jpg]

    [Blocked Image: http://i.imgur.com/3tBWy.jpg]

    [Blocked Image: http://i.imgur.com/FZDc6.jpg]

    (Official Video)

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    This is more than just my map, it's also an Exosuit reveal

    (Official Shots)

    Some gameplay shots

    https://t.co/cfEwVv4I

    Much thanks to the talented, inspiring, brilliant team at Unknown Worlds Entertainment. (You know who you are!)

    Visit them at http://www.naturalselection2.com/

  • Warby
    • August 28, 2012 at 2:03 PM
    • #2

    looks great

  • kikette
    • August 28, 2012 at 2:11 PM
    • #3

    *_* Really nice lighting !

  • PogoP
    • August 28, 2012 at 2:14 PM
    • #4

    Those tarps and crates look fucking awesome. Who made those?!

  • mjens
    • August 28, 2012 at 2:17 PM
    • #5

    Awesome! I'll post that on LD.org

  • FMPONE
    • August 28, 2012 at 3:05 PM
    • #6

    Amended the OP. Please let me know if you guys have any problems with the map via PMs on either this forum or Uknownworlds, the developer's site: http://www.unknownworlds.com/ns2/forums/

    And thank you for the kind words thus far.

  • Psy
    • August 28, 2012 at 3:32 PM
    • #7

    Dat dome ceiling.

  • dux
    • August 28, 2012 at 5:31 PM
    • #8

    Good work man. Nice copy pasting!

  • KungFuSquirrel
    • August 28, 2012 at 5:46 PM
    • #9
    Quote from FMPONE

    [Blocked Image: http://i.imgur.com/cnrfi.jpg]

    This is a lot like the direction I imagined an Eclipse/Veil re-make/sequel going if I had done it. Said it in e-mail already, but nice work! Looking forward to running around in it

  • -HP-
    • August 28, 2012 at 6:09 PM
    • #10

    Fantastic work dude! Nice lighting too!

  • Mazy
    • August 28, 2012 at 7:25 PM
    • #11

    Looks sweet~~

  • Nysuatro
    • August 28, 2012 at 9:18 PM
    • #12

    Very nice work. Inspiring!

  • General Vivi
    • August 28, 2012 at 10:43 PM
    • #13

    Looking pretty awesome man! Loving the art in dis game.

  • Vilham
    • August 28, 2012 at 10:48 PM
    • #14

    Took me a while to figure out why I think the areas look great and I think the lighting is what really sells it.

  • iwxanthi
    • August 29, 2012 at 8:08 AM
    • #15

    Looks really nice, good job

  • FrieChamp
    • August 29, 2012 at 8:39 AM
    • #16

    Looks aweshume!

  • 2d-chris
    • August 29, 2012 at 9:05 AM
    • #17

    dude, long time no speak, great to see your still mapping and very well at that

  • Puddy
    • August 29, 2012 at 9:13 AM
    • #18

    Looks cool and old-school NS.

  • FMPONE
    • August 29, 2012 at 3:11 PM
    • #19
    Quote from 2d-chris

    dude, long time no speak, great to see your still mapping and very well at that

    Aw man, comments like this mean a lot.

    Really appreciate getting the chance to interact with you lot again.

  • Skacky
    • August 30, 2012 at 11:43 AM
    • #20

    Awesome work, man.

    Veil was one of my favorite maps along with Machina, Bast, Eclipse and Hera. I'll be sure to jump right to it whenever I can.

    So I just played it as a Marine, and I really enjoyed it. I definitely felt nostalgic here. I'm surprised you decided to make some areas with less height difference (like the corridor from West Skylights / Sat to Nanogrid), but it works quite well. Great layout changes near Pipeline too. I think, like its NS1 counterpart, that the map is a bit Marine-biased, but then again I went on a rampage this afternoon.

    Top quality work.

    Oh and forgot to mention, the visuals are sick. Especially System Waypointing, Pipeline (truly impressive), Sub-Sector and Emergency Nozzle. I think Nanogrid was a bit dull in comparison, but that may just be me.

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