1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Vault
  3. Archived Forums
  4. Job Postings

2D/3D Artist wanted - InterWave Studios, NL

  • iwxanthi
  • August 23, 2012 at 3:05 PM
  • iwxanthi
    • August 23, 2012 at 3:05 PM
    • #1

    We are currently looking for a 2D/3D artist to join our team full time on location, to work on Dark Matter, and future titles.

    Applicants should be flexible and willing to engage in varied game development challenges, provide feedback and technical expertise, and above all they must love gaming.

    2D/3D Artist – SKILLS AND QUALIFICATIONS

    Experience on at least two completed game projects, professional industry experience is a much preferred bonus.

    Familiarity with mainstream 3D and 2D software, such as Photoshop and 3DS Max, Maya or Blender

    Mastery of 3D production techniques such as modeling, rigging and unwrapping meshes

    Excellent texturing and texture painting skills are an absolute must

    A well-developed visual ability that transcends polygon counts and shader limitations.

    Understanding of the techniques and tricks that can leverage additional visual fidelity from a scene.

    An understanding of animation and animation techniques is a plus.

    The ability to paint, sketch or draw on analogue media is a plus.

    Familiarity with Unity3D is a plus

    Responsibilities

    We are looking for a resourceful, experienced artist who can work by contributing to a project, rather than just strictly following directions from on high. Interwave is a small team of passionate developers, and we’re looking for someone with the artistic and technical flair to bring games to life.

    From creature design to conceptualization and realization of complex models, environment art and effect design, we’re looking for an artist who’s not afraid to flex his creative muscle on a number of disciplines, in a multicultural environment that encourages thinking out of the box.

    If you’re interested in applying for any of the positions, send your CV with a cover letter and work samples or a portfolio to [email protected]. Incomplete applications will be binned instantly, and your portfolio and work samples will carry the day over any qualification.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Thrik
    September 28, 2026 at 7:26 PM
  2. (HLDM) dm_warehouse

    The_Invader79
    September 20, 2026 at 11:44 AM
  3. [CS:GO][WiP] cs_opera

    leplubodeslapin
    September 17, 2026 at 8:50 AM
  4. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  5. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 23, 2026 at 7:56 AM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™