Hey folks,
This is my first thread to start, and I'd like to say hi to everyone. I'd also like to say sorry, if this one's been asked a million times.
Presently I'm a teacher, in Japan, and I'm at a point in life where I have to think about making a career. Don't get me wrong I enjoy teaching, but it's not something I'm passionate about. I want to get into level design.
My question is if I'm on the right track.
My plan is to have 3 levels finished (environment + gameplay) by next April when my contract finishes. I've already finished one map (http://www.crydev.net/viewtopic.php?f=278&t=38650), and about 40% through the second one. I'm currently using CryEngine 2.
I'm planning on applying for any job in level design in Europe, US, or Australia (dual AU/Eu national, American wife).
If I don't get a job in this timeframe, which I assume is a real possibility, I'm going to keep working on my folio and keep applying as often as I can.
Is there anything else I should be doing that would help improve my prospects of getting a job?
Should I try and network more with the people from IGDA?
Should I learn a new tool like UDK?
I'm up for anything that helps me get toward my goal.
Onji