Crytek transitioning to fully free-to-play company
Considering that most people associate Crytek with pretty much defining high-budget AAA games with obscene levels of visual beauty, this is a bit unexpected. I know Crytek have been dabbling with Warface for some time, but I always assumed it'd just be a fun side-project that wouldn't ever become a particularly prominent part of the company's focus.
Of course the article emphasises that the studio won't be lowering the quality of its technology or games and will be producing them to the same high standard as always, and while that's probably what everyone says I do think Crytek's resources focused on the F2P market could stir things up significantly — and of course Crytek will find ways of making money through other means.
My F2P experience isn't too broad, but I did play PlanetSide and Tribes: Ascend which have both been really good examples of F2P IMO because they're totally free to play, but the incentive to buy in is always there because it means you get access to stuff faster. Tribes is particularly good at giving you plenty to toy around with, but it keeps things out of reach for just long enough to tempt you to buy the fucker instead. It's done the community good too as I don't think the game would be as thriving as it is if you had to buy it to try it.
Going to be interesting, anyway. Hope this doesn't mean Crytek goes purely MP though, which is where most of us have probably experienced the F2P model. Maybe Crytek will seriously mix up the single-player market by finding a way to make it work with as F2P? ![]()