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THE PERPETUAL TESTING CHALLENGE: Rules and Discussion!

  • KungFuSquirrel
  • May 3, 2012 at 3:43 AM
  • Gangles
    • May 14, 2012 at 2:24 AM
    • #61

    Hello! First time poster, first attempt at making a Portal 2 puzzle. It's a bit too easy atm, I think.

    http://steamcommunity.com/sharedfiles/f ... d=71679078

    [attachment=0]ducks_and_drakes.jpg[/attachment]

  • channie
    • May 14, 2012 at 4:12 AM
    • #62

    Glad to see you're in Matthew!

  • Marvin.Star
    • May 14, 2012 at 9:41 PM
    • #63

    Here is my first one. I intend to get more playful with the next ones

    [Blocked Image: http://cloud.steampowered.com/ugc/5609417340…F441F0ABF71D46/]

    http://%7boption%7d

    Would love some feedback so I can make much better test chambers!

  • JamesKing3d
    • May 14, 2012 at 11:26 PM
    • #64

    I'm hoping to get some time in at home this weekend to throw together something, haven't used the mapping tools yet, but look forward to learning them!

    I'm thinking of something with angled light bridges. don't know if that's possible, but would be cool.

  • Marvin.Star
    • May 14, 2012 at 11:44 PM
    • #65
    Quote from JamesKing3d

    I'm hoping to get some time in at home this weekend to throw together something, haven't used the mapping tools yet, but look forward to learning them!I'm thinking of something with angled light bridges. don't know if that's possible, but would be cool.

    Unfortunately the tools won't let you create angled light bridges or oddly tilted anything; they are setup to be extremely simple to use for the every-man. But the tools are very nice and quick to work with, within their limits.

  • JamesKing3d
    • May 14, 2012 at 11:47 PM
    • #66

    haha, of course. thats alright though, I don't have a ton of time, so perhaps that's better for me. anyone else basing their map off a single idea or design theme? (i swear I won't copy, since mine is now pointless... )

  • SamCom
    • May 15, 2012 at 5:53 AM
    • #67

    Woo, got a second one together.

    Three Pools Short

    [Blocked Image: http://cloud.steampowered.com/ugc/596970529061521677/1DBF264654259BA68896C4C820DBE81DCD558ED5/]

    http://steamcommunity.com/sharedfiles/f ... d=72071536

    Not as happy with this one, don't feel like it has an 'Ah ha!' moment like the really good ones do. Tried to minimize the non-portal-able walls, just because.

  • Youme
    • May 15, 2012 at 3:11 PM
    • #68

    Here's another hard one from me: Gentle Drop

    Fair warning: Hard

    http://%7boption%7d

    [Blocked Image: http://cloud.steampowered.com/ugc/596970529062037485/40498D4438CCB1D5F5416675478F735CED73CFF5/600x337.resizedimage]

  • Marvin.Star
    • May 17, 2012 at 6:28 AM
    • #69

    My second one here: http://%7boption%7d

    I think by 'creative'(in my previous posts) I meant more difficult... hehe. This one is probably hard? I can't tell anymore because I spent so long creating iterations; I can't remove myself from it well enough to determine how difficult it will be. As always I'd love feedback, but more importantly I hope you guys can enjoy playing it

    [Blocked Image: http://cloud.steampowered.com/ugc/560942102371630932/ED4AC703B6AB75C42CA45A8AE4F82E9A8692EFA4/600x337.resizedimage]

    http://%7boption%7d

  • KungFuSquirrel
    • May 17, 2012 at 1:59 PM
    • #70

    The submission thread is up! Feel free to continue using this thread for wip critique and feedback, but you need to have your final submissions posted by Sunday night. viewtopic.php?f=57&t=17064

  • Chimeray
    • May 20, 2012 at 2:35 PM
    • #71

    http://steamcommunity.com/sharedfiles/f ... d=72896798

    [Blocked Image: http://cloud.steampowered.com/ugc/576704887842569711/927B40D6D23809D915296C7387AA6B38714EEC75/600x337.resizedimage]

    And updated since you could bypass the whole map, apparently. Thx for whoever gave that feedback! If anything else comes up, please let me know!

    Images

    • steamworkshop_webupload_previewfile_72889748_preview.webp
      • 92.19 kB
      • 1,920 × 1,080
  • Thrik
    • May 20, 2012 at 4:49 PM
    • #72

    Man, some splendid entries in the submission thread. Be sure to post them today, everyone!

  • selmitto
    • May 20, 2012 at 5:51 PM
    • #73

    Shit.

    I designed two test chambers but I'll only be able to submit them later on this day.

    See you soon!

  • selmitto
    • May 21, 2012 at 1:20 AM
    • #74

    amagad.

    I'm trying to publish my test chamber in steam workshop but Error 16 won't let me.

  • KungFuSquirrel
    • May 21, 2012 at 1:21 AM
    • #75

    I'm having issues trying to play other test chambers, too. If that doesn't get fixed in the next few hours, I'll extend the deadline to tomorrow night.

  • selmitto
    • May 21, 2012 at 1:31 AM
    • #76
    Quote from KungFuSquirrel

    I'm having issues trying to play other test chambers, too. If that doesn't get fixed in the next few hours, I'll extend the deadline to tomorrow night.

    Thank you!

    I searched for this error, and apparently this is caused by some malfunctioning in steam servers/ connection.

    I'm trying to validate the game cache and see if that works. I'll keep trying to publish it.

    Btw, how many hours are left for the current deadline? 5h30?

  • KungFuSquirrel
    • May 21, 2012 at 1:32 AM
    • #77

    4 1/2 for the current deadline

  • selmitto
    • May 21, 2012 at 3:11 AM
    • #78

    Done. Uploaded my maps and posted them in the submission thread.

  • Thrik June 30, 2026 at 4:01 PM

    Moved the thread from forum Past Contests to forum Challenges.

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