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  4. Non-Professional Recruitment

Biohazard Project -RECRUITING!-

  • VIOLATION
  • March 20, 2012 at 9:05 PM
  • VIOLATION
    • March 20, 2012 at 9:05 PM
    • #1

    The Biohazard Project is a collection of classic scenario's based on the events of the popular Resident Evil franchise. We aim on delivering the best nostalgia injected experiences on the Source Engine in a new and exciting way for old and new fans to enjoy. This mod is a total source conversion and will include all new player models, brand new firearms, thrilling and gripping scenes, heavily detailed maps, multiple game modes, all new scores that set the mood and keep you on your toes, and much more!

    -Raccoon Police Department-

    Our first project is based on the famous RPD, allowing gamers to experience the amazing adventure of the atmospheric and nostalgic Raccoon Police Department in a new Co-Operative fashion. Great attention to detail and re-creation of the stations rooms brought to life in a long and intense single map, combined with the fantastic "Survival Horror" game play you are all craving

    Following the events of the Leon A scenario from Resident Evil 2. Survivor's have barred themselves into the stations lobby to escape the swarmed streets of Raccoon City, they must work together to reach the sewers to escape the doomed station. You must work as a team to explore dangerous unknown areas, solve mysterious and unusual puzzles, fight off flesh eating zombies and whatever else lurks the hallways and offices of Raccoon's ex finest!

    Features

    - Puzzles as seen in Resident Evil 2.

    - A complete RPD experience promising a gripping and authentic trip to most of the stations rooms.

    - Cinematic scenes.

    - Classic Resident Evil situations in a new Co-Op friendly way.

    -Other Maps in Progress-

    *Umbrella Labs - Objective based

    *Clocktower - Survival (Survive against hordes of endless zombies)

    -RECRUITING!-

    The Biohazard Project is currently looking for:

    - 2D Texture Artists

    *For creating map textures (High detail textures, bumbmaps, normal maps, etc.)

    - 3D Modeling Artists

    *Prop models / organic models ( Must be a clean Mesh Unwrap Model Texture to a good standard Compile for Source.)

    Interested in joining us?

    Contact us and send us samples of your skills. These are non-paid jobs!

    Note: It would be great if you own any source game like Half-Life 2 or any others.

    -Contact-

    Mail your sample(s) and the job you are applying for to [email protected]

    -Updates-

    You can track our progress at our Moddb Page

    http://www.moddb.com/mods/biohazard-project

    -Team Members-

    The current team members are as follows,

    Morgoth - Project Leader, Lead Level Designer and Coordinator

    Shane Murphy - Co-Leader, Lead 3D Artist, Scenes, Level Designer and Graphics Designs

    Pandom - Lead Texture Artist

    Adam - Video Editor

    CrazyB200 - 3D Artist

    Wmpunk - 3D Artist

    Violaton - Level Designer

    ESE - 3D Modeler

    Box - Lead Programmer, 3d Artist, Texture Artist

    -Latest Media-

    [Blocked Image: http://media.moddb.com/cache/images/mods/1/20/19188/thumb_620x2000/nmo_rpdre2_a1_detail0018.jpg]

    [Blocked Image: http://media.moddb.com/cache/images/mods/1/20/19188/thumb_620x2000/stars_hallway_1.jpg]

    [Blocked Image: http://media.moddb.com/cache/images/mods/1/20/19188/thumb_620x2000/RPD_East_Office.jpg]

    Apply Today!

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