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Command & Conquer Double Cheese

  • BaRRaKID
  • December 14, 2011 at 6:28 PM
  • BaRRaKID
    • December 14, 2011 at 6:28 PM
    • #1

    I´m a big fan of the C&C series, and now there are two new C&C games on the way.

    First, Command & Conquer: Generals 2, a proper RTS made by BioWare Victory on the BF3 engine:

    Quote

    Yes, Bioware are making an RTS. Or more accurately: they’ve now got an RTS studio under the same label. Generals 2 is powered by the Battlefield 3 engine. It’s PC-only. Dr Ray said: ““We’re bringing BioWare’s vision for emotionally engaging gameplay and great attention to quality to the strategy genre and the Command & Conquer franchise. I am excited to welcome BioWare Victory to our label. They are a great addition and the team is working hard to make sure Generals 2 truly immerses and engages players into this intense, gritty, modern war experience.” And Executive producer Jon Van Caneghem said: “With Generals 2, we are bringing the Command & Conquer franchise back to its roots, blending strategic gameplay with fast-paced action — all set in visually stunning theaters of war powered by Frostbite 2.”

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    http://%7boption%7d

    Second is Command & Conquer: Tiberium Alliances, which is a HTML5 MMO:

    Quote

    Command & Conquer: Tiberium Alliances is a browser-based, HTML 5-powered “epic strategy MMO” which “allows players to experience C&C in a brand new way.” Primarily by being able to access it from most any browser – they seem to be thinking about mobile devices here too. The MMO bit revolves around playing with or against your friends and forming alliances on a “dynamically updating map”. Despite all this new-fangled newness, the brief website maintains this is “hardcore strategy.” On dev duties are Battleforge chaps Phenomic.

    http://%7boption%7d

  • e-freak
    • December 14, 2011 at 6:39 PM
    • #2

    I know some people at Phenomic - gonna be interesting to see what they can do with it. Especially given HTML5 game (hopefully some good performence and therefore deeper gameplay than the usual Farmville clone).

    What is Bioware Victory? And how does Bioware's proven trackrecord translate to them if they are just a new studio with the same name? Frostbite 2 for an RTS sounds nice though Always good to see an engine in different genres.

  • Warby
    • December 14, 2011 at 6:39 PM
    • #3

    i am such a massive generals nerd i CAN NOT FUCKING WAIT FOR THIS D:

  • Sentura
    • December 14, 2011 at 6:40 PM
    • #4

    c&c: now made by bioware on bf3 engine

    WAT

  • insta
    • December 14, 2011 at 6:40 PM
    • #5

    I want Red Alert 3 Wait, did they already do that one? I want a good Red Alert then

  • Serenius
    • December 14, 2011 at 6:57 PM
    • #6
    Quote from Sentura

    c&c: now made by bioware on bf3 engine

    With multiplayer by EA Sports Orlando, published by Activision, and exclusively digitally distributed via Steam.

  • Thrik
    • December 14, 2011 at 7:26 PM
    • #7
    Quote from insta

    I want Red Alert 3 Wait, did they already do that one? I want a good Red Alert then

    I don't know what game you played but Red Alert 3 was superb, just like C&C3. As for C&C4...

    Quite interested to see how this pans out. The idea of Frostbite 2 being the engine is kind of weird, but I see no reason it can't be hot. Generals was actually a pretty damn awesome C&C because it forgot about all the theatrics and was just focused on being an excellent modern-ish combat RTS. I also kind of prefer somewhat realistic weaponry and stuff to the sci-fi both vanilla C&C and Red Alert feature.

    To be clear, BioWare Victory is absolutely nothing to do with BioWare and is a whole new studio that EA have simply given BioWare branding to. Why is kind of beyond me.

  • BaRRaKID
    • December 14, 2011 at 7:55 PM
    • #8

    The only thing I'm afraid is that it will probably be an Origin exclusive :\

    About BioWare Victory, the guy behind the studio is the guy behind Heroes of Might and Magic, so he has some experience with strategy games and seems to know what he is doing.

    And RA3 was a great game, same for C&C3 (except the expansion, what a waste of money that was). C&C4 was a piece of shit, even worst than C&C Renegade (the one that was half FPS half RTS), and shall never be spoken of again.

  • Puddy
    • December 14, 2011 at 7:58 PM
    • #9
    Quote from Thrik

    To be clear, BioWare Victory is absolutely nothing to do with BioWare and is a whole new studio that EA have simply given BioWare branding to. Why is kind of beyond me.

    BioWare is probably a stronger brand than EA at this point.

  • BaRRaKID
    • December 14, 2011 at 8:07 PM
    • #10

    Tiberium Alliances Trailer

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    This looks great for a browser game

  • Vilham
    • December 14, 2011 at 8:57 PM
    • #11

    purchasing ruins these games though, stronghold kingdoms is rubbish because you have to buy credits to actually play the game at any reasonable kind of rate.

  • insta
    • December 15, 2011 at 11:01 AM
    • #12
    Quote from Thrik

    I don't know what game you played but Red Alert 3 was superb, just like C&C3. As for C&C4...

    Red Alert : Superb

    Red Alert 2 : Tres bien!

    Red Alert 3 : David Hasselhoff

  • Skjalg
    • December 15, 2011 at 11:08 AM
    • #13

    I dont get your rating system. david hasselhoff is awesome in his own way!

  • BaRRaKID
    • December 15, 2011 at 12:21 PM
    • #14
    Quote from Pericolos0

    that tiberium alliances looks really interesting . Looks like it plays a bit like plants vs zombies?

    Yes, the combat system is clearly tower defense.

    You can see at around 00:45 that there is an "Attack Wave Editor". I'm guessing each square represents one of the base entrances, and you then decide which units attack which entrance on each of the four attack waves.

    Right after that you see an attack in which the defenses are basically the typical C&C towers.

    So it seems like this will be a Free To Play Tower Defense Persistent Browser Based Massive Multiplayer Online Game, or a F2PTDPBBMMOG

  • PogoP
    • December 15, 2011 at 4:23 PM
    • #15

    Aww I hope this is a great return to the roots of C&C. I really didn't like anything past C&C:RA2.

    Looks kinda like Battlefield: C&C at the moment though. I know it's on the same engine but it could basically be Battlefield 3 played from a top down perspective from that trailer!

    Just watched the trailer again, and I was surprised to see the flying attack helicoptors that look like the Orcas from the original C&C. I thought Generals was meant to be a more 'realistic' version of C&C? Sort of a 'real world' RTS rather than the slightly stylistic nature of the original. This looks more like the original Command and Conquer, in a way.

  • Thrik
    • December 15, 2011 at 5:43 PM
    • #16

    It is designed to have a more real-world theme than the other C&C games, but make no mistake it still features sci-fi elements. Generals was set in the 'near future'; from what I remember the US tended to specialise in laser weaponry, the Chinese in fire weaponry, and the Middle Eastern guys were pretty much as they are today (suicide bombers, jeeps, etc).

    It wasn't what you could describe as Battlefield 3 as an RTS because it was much more futuristic than BF3. Probably closer to BF3 than BF2142, but still plenty of advanced technology.

    However unlike the other C&C games it was all handled in a relatively serious way and it didn't have all the live-action cutscenes and shit the other games had. It worked really well and most importantly of all the gameplay was superb. It was also nice getting to blow up things like the Pentagon.

  • Serenius
    • December 15, 2011 at 6:37 PM
    • #17
    Quote from Thrik

    It was also nice getting to blow up things like the Pentagon.

  • BaRRaKID
    • March 15, 2012 at 1:26 PM
    • #18

    So Tiberium Alliances (the browser based game) just entered the open beta phase.

    Played it for a couple of minutes and it seems nice so far.

    It's available here http://%7boption%7d

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