The Last of Us
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It's back up again now...
Anyone have theories as to why part of New York (or a city it's based on) is flooded?
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Someone left the tap on.
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Overgrown city is an original theme? When did this happen?

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that is one bad edit
actually it might be a fun exercise to give this a proper cut... 
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Quote from D3ads
Interseting. The impression I'm getting is that The Last of Us is as much about zombies as Uncharted 1 was. That is, they're in the world but they're not the main antagonist or focus of the game — which makes this kind of a zombie game, but not really. They're just one of presumably many post-apocalyptic threats.
Sounding better and better.

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Quote from Thrik
Interseting. The impression I'm getting is that The Last of Us is as much about zombies as Uncharted 1 was. That is, they're in the world but they're not the main antagonist or focus of the game — which makes this kind of a zombie game, but not really. They're just one of presumably many post-apocalyptic threats.
Sounding better and better.

Sounds like the set up of The Walking Dead and Terra Nova. Hopefully the characters will be better than those shows if they're going to pull the "ignore the elephant outside the window" routine.
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Scweenshats
[Blocked Image: http://media1.gameinformer.com/imagefeed/featured/sony/thelastofus/hubcontent/Joel-and-Ellie-in-well-lit-street.jpg]
[Blocked Image: http://media1.gameinformer.com/imagefeed/featured/sony/thelastofus/hubcontent/Joel-points-out-bridge.jpg]
[Blocked Image: http://media1.gameinformer.com/imagefeed/featured/sony/thelastofus/hubcontent/Joel-hit-with-plank.jpg]
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wow that truck in the last picture is soooooo detailed
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Dude looks like a caveman, especially in that first shot. Also those textures make me sad, Naughty Dog should make PC games.
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Not only the textures are blurry, the lack of anisotropic filtering on the floor textures also kill it for me! [Blocked Image: https://migrationtest.mapcore.org/public/style_emoticons/default/mapcore_smilies/emot_shakehead.gif]
Well see man, it's the first shots, it's easy to over analyse shit when you're staring at a static pic, but that truck's texture... lmao.
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yeha why did they release that third shot the truck is clearly not the same res as the rest also that hard edge on the column killed me would it have hurt to add a couple of cuts and make it soft ?
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Just a little more to the left. AHhhh much better.

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Haha, those shots are definitely a little questionable but I just can't imagine this game looking anything other than splendid once complete.

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