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SENIOR LEVEL DESIGNERS WANTED FOR LEADING STUDIO IN SHANGHAI

  • CassandraD
  • November 24, 2011 at 3:51 PM
  • CassandraD
    • November 24, 2011 at 3:51 PM
    • #1

    This is a world leader that is seeking 3 x permanent Senior Level Designers. Based on site in their Shanghai studios. Visa sponsorship is accepted and previous experience at this level preferably and in the console arena. The JD is Below:

    Job Summary:

    The level designer will create game levels and implement the gameplay situations based on the creative vision.

    Responsibilities:

    The main responsibilities of the Level Designer are:

    - Understand creative director’s vision and develop levels based on this;

    - Apply architecture concepts to levels (believability, flow, threshold, and volumes);

    - Prototype the environment, establish the layouts, and suggest ways of using the interactive and non-interactive elements to create the desired emotion;

    - Respect technical constraints during map creation;

    - Actively participate in design specific discussions and design reviews;

    - Work in collaboration with level artists to ensure that playability of the level and the graphic elements support each other;

    - Share knowledge and mentor junior designers;

    - As the project progresses, integrate the elements produced in the map (new gameplay, AI, sound, etc.);

    - Control the accessibility and difficulty of the level;

    Relevant Experience:

    Minimum 2-3 years’ experience in video game level design and production or any other relevant experience;

    Has shipped at least one console game title as level designer;

    Unreal engine experience is a plus.

    Other Skills:

    - Ability to design creative and interesting game levels utilizing 3D tools (UnrealEd, Maya, 3DMax, etc.);

    - Ability to work well as part of a team;

    - Creativity, ability to challenge the player;

    - Critical and analytical sense;

    If your interested please ping me a mail - [email protected]

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