Hi all,
I have been work on textures since 3 years and here is my portfolio.
http://rahulkul.cghub.com/images/
open for all kinds of feedback ![]()
Still want to learn more..
Thanks all.
Hi all,
I have been work on textures since 3 years and here is my portfolio.
http://rahulkul.cghub.com/images/
open for all kinds of feedback ![]()
Still want to learn more..
Thanks all.
I think you'll need to to practice more the observation skill. ![]()
Some of your texture doesn't look that realistic because it miss something (maybe the specular, maybe the glossiness, or a kind of "structure and storytelling").
If you want to work in game, it's better to provide them all in-engine or real-time (UDK, CryEngine 3 SDK, Xoliul sahder, etc...).
At least, racer445 put an awesome tutorial on texturing props & stuffs so you can learn more about!
http://www.nextgenhardsurface.com/index ... d=racer445
Good luck! ![]()
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