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Rahul Kulshrestha-Texture Artist

  • rahulkul2003
  • November 2, 2011 at 4:53 AM
  • rahulkul2003
    • November 2, 2011 at 4:53 AM
    • #1

    Hi all,

    I have been work on textures since 3 years and here is my portfolio.

    http://rahulkul.cghub.com/images/

    open for all kinds of feedback

    Still want to learn more..

    Thanks all.

  • megalmn2000
    • March 30, 2012 at 8:04 PM
    • #2

    I think you'll need to to practice more the observation skill.

    Some of your texture doesn't look that realistic because it miss something (maybe the specular, maybe the glossiness, or a kind of "structure and storytelling").

    If you want to work in game, it's better to provide them all in-engine or real-time (UDK, CryEngine 3 SDK, Xoliul sahder, etc...).

    At least, racer445 put an awesome tutorial on texturing props & stuffs so you can learn more about!

    http://www.nextgenhardsurface.com/index ... d=racer445

    Good luck!

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