Hello dear MapCore community!
Warsow is looking for texture artists who may be willing to take part in developing the next version of Warsow, which is an established brand in free gamedev itself. Candidates are required to have sufficient skills to produce high quality regular (diffuse) textures, normalmaps and specular maps.
We can't give any financial reward for the work, but taking part in the project might become a good learning experience in itself and a good point in your CV.
I've seen a lot of incredibly skilled texture artists around here who do lots of stunning art just out of fun. Now's your change to contribute something for long-living game project and get your art seen by countless numbers of players for years to come!
Even if you're not interested to take full-time part in the project - a lot of artists seem to have bunch of quality textures done just for some certain scenes and let them to rot in their HD's after that. So now's your change to give some more life to your old superb textures if you're willing to contribute them to Warsow ![]()
So what's Warsow style about?
Warsow uses heavily metals and concrete textures with painted, clean cartoonish look. To get better idea of the art style, visit [email protected]
Peace and love
- Warsow development team