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[Tutorial] Parallax Occlusion Mapping in CryENGINE 3

  • smn_fhs
  • October 8, 2011 at 12:53 PM
  • smn_fhs
    • October 8, 2011 at 12:53 PM
    • #1

    Hey guys,

    I´ve written a tutorial regarding Parallax Occlusion Mapping in CryENGINE 3. You can find it on 3dmotive as a video tutorial or in text form on my website

    [Blocked Image: http://www.simonfuchs.net/folio/gfx/tutorials/02_pom/13_pom_animation.gif]

    Let me know if anything is unclear. You need to use the Crysis 2 Editor with DX11 Patch installed, POM is not supported in the CE3 SDK at the moment.

  • -HP-
    • October 8, 2011 at 1:34 PM
    • #2

    Love it man! This will help many for sure!

    Thanks for sharing knowledge man, it's very appreciated.

  • e-freak
    • October 8, 2011 at 2:42 PM
    • #3

    Great pacing Good Tutorial!

  • knj
    • October 8, 2011 at 3:55 PM
    • #4

    Great, incredible how the texture can lie your eye

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