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Counter-Strike: Global Offensive

  • e-freak
  • August 12, 2011 at 8:38 AM
  • Jetsetlemming
    • May 30, 2016 at 10:25 PM
    • #2,481

    The phrase "prefire" is everywhere these days, any time somebody gets killed faster than they thought they should. I don't think I've played a single competitive game lately that didn't have it brought up at least once.

  • tr0nic
    • June 1, 2016 at 4:33 AM
    • #2,482

    Fade to black! and broken sdk.

    EDIT: I fixed my sdklauncher.exe is not responding by updating nvidia drivers, verified sdk cache and reboot.

  • RivFader
    • June 1, 2016 at 9:33 AM
    • #2,483

    Haha, a lot of pin owners are annoyed now. Oh well, I hope we get a cool Cache and Overpass pin at Cologne. I might attend the major anyway, if I can find the time.


    Otherwise, good quality of life improvements in this patch. Fading camera, better spectator options, all is well. Now we *just* need Source 2.

  • Vaya
    • June 1, 2016 at 2:16 PM
    • #2,484

    >overspend on virtual items on sites outside valve's ecosystem

    >get upset when their 'value' changes.

  • RivFader
    • June 1, 2016 at 3:49 PM
    • #2,485
    Quote from Vaya

    1 hour ago, Vaya said: >overspend on virtual items on sites outside valve's ecosystem

    >get upset when their 'value' changes.

    Speaking of which: The entire skin betting industry needs to be regulated. Hopefully the new TV exposure raises awareness of these problems - underage gambling is a serious matter.

  • FMPONE
    • June 2, 2016 at 12:55 AM
    • #2,486

    Whatever this is, I'm in

    https://np.reddit.com/r/HalfLife/com…n_for_csgo_its/

  • blackdog
    • June 3, 2016 at 9:23 PM
    • #2,487

    I've seen the news in valve news network, the most logical answer seems to be that's just a test for the game mode

  • Vaya
    • June 4, 2016 at 10:14 AM
    • #2,488
    Quote from blackdog

    12 hours ago, blackdog said: I've seen the news in valve news network, the most logical answer seems to be that's just a test for the game mode

    Fleshing out the game in this way is super cool.

    A short co-op campaign to teach players the basics would be sweet.

  • El_Exodus
    • June 4, 2016 at 11:17 PM
    • #2,489

    The Phoenix compound missions were already so dope, i can't wait to see what they are creating this time :)

  • Jetsetlemming
    • June 5, 2016 at 1:11 AM
    • #2,490

    I haven't been able to play any of the coop missions, since all my steam friends for CSGO are just drop-in comp matchmaking invites. :(

  • Chunks
    • June 9, 2016 at 8:15 AM
    • #2,491

    I hate being constantly being under or over matched. The new matchmaking system is garbage. I'm done.

  • Pampers
    • June 9, 2016 at 8:19 AM
    • #2,492

    lol

  • Logic
    • June 10, 2016 at 6:54 AM
    • #2,493
    Quote

    Quote

    • On Valve official servers, the current map will be excluded from the vote options at the end of a match.

    I've been wanting this for a long time! Gotta force those Dust2-only players out of their comfort zone

    EDIT:

    That B-platform update on Cobblestone is pretty huge though! :o[Blocked Image: https://i.gyazo.com/8f0b4fbd37ed4c69194f0ecf8c1084bf.jpg]

  • Vaya
    • June 10, 2016 at 8:45 AM
    • #2,494

    bombsite B on nuke is turning into a beautiful mess of overdesign.

  • Logic
    • June 10, 2016 at 9:06 AM
    • #2,495
    Quote from Vaya

    20 minutes ago, Vaya said: bombsite B on nuke is turning into a beautiful mess of overdesign.

    Yes. I'd like to see the upper plant-zones and ladders on the target removed from both sites.

  • Radu
    • June 10, 2016 at 9:17 AM
    • #2,496

    Does anyone have a good estimate when the next operation is due?

  • Vaya
    • June 10, 2016 at 9:43 AM
    • #2,497
    Quote from Radu

    26 minutes ago, Radu said: Does anyone have a good estimate when the next operation is due?

    the current operation is due to end at EOM. I would say 2-3 months after that?

  • Squad
    • June 10, 2016 at 11:30 AM
    • #2,498
    Quote from Logic

    4 hours ago, Logic said: I've been wanting this for a long time! Gotta force those Dust2-only players out of their comfort zone

    Finally! Probably gonna result in dust2 - mirage - dust2 - mirage - ... now, but it's a step in the right direction.

  • Logic
    • June 10, 2016 at 11:44 AM
    • #2,499
    Quote from Squad

    12 minutes ago, Squad said: Finally! Probably gonna result in dust2 - mirage - dust2 - mirage - ... now, but it's a step in the right direction.

    Probably, but it's still way better than:

    Dust II - Dust II - Dust II - Dust II - Dust II - Dust II - Dust II - Dust II - Dust II - Dust II

  • blackdog
    • June 10, 2016 at 12:06 PM
    • #2,500

    Are they also gonna veto the last played map on a new map? Cos I remember with voting plugins in CSS that a new map would start and a vote would be immediately called to go back to Dust/Dust2

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