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Counter-Strike: Global Offensive

  • e-freak
  • August 12, 2011 at 8:38 AM
  • blackdog
    • December 2, 2014 at 1:49 PM
    • #1,241

    Yeah that was funny… Putin's arm of fear extends outside Russia or simply Eastern Europeans have a complex?

  • blackdog
    • December 2, 2014 at 11:23 PM
    • #1,242

    Goodby Twitch?


    http://steamcommunity.com/updates/broadcasting

  • DrywallDreams
    • December 3, 2014 at 12:23 AM
    • #1,243
    Quote from blackdog

    Goodby Twitch?


    http://steamcommunity.com/updates/broadcasting

    Well, seeing as the first few streams I saw were anime and porn, Twitch may as well be gone.

  • FMPONE
    • December 3, 2014 at 4:08 AM
    • #1,244
    Quote from blackdog

    Goodby Twitch?


    http://steamcommunity.com/updates/broadcasting


    Hahaha, I was waiting for this.

  • DrywallDreams
    • December 3, 2014 at 5:24 AM
    • #1,245
    Quote from FMPONE

    Hahaha, I was waiting for this.

    Can we watch your idle hammer window yet?

  • FMPONE
    • December 3, 2014 at 8:17 AM
    • #1,246
    Quote from Marcem

    Hahaha, I was waiting for this.

    Can we watch your idle hammer window yet?

    I'm not sure if it works for hammer. Also my Internet is shite. But this is still really cool.

    With that said, I hope they do some monetization stuff with this in the future, ala Twitch.

  • El_Exodus
    • December 4, 2014 at 10:56 PM
    • #1,247

    Wow wow wow wow wow wooooooooow. I just had the most fucking annoying round of the last month. One guy in our team spammed Chat with voice commands. The whole fucking 30 minute game! And we weren't even able to kick him, because of a mate of him. Such pieces of shit. As you probably can see, i'm so fucking annoyed at the moment i just had to post it :< Sry for that folks.

  • DrywallDreams
    • December 5, 2014 at 12:44 AM
    • #1,248

    Overpass got updated:


    [Blocked Image: http://i.imgur.com/ft6K5r4.jpg]

  • hamilton5
    • December 5, 2014 at 3:16 AM
    • #1,249

    It's been one hell of a play test to get a map right...

  • DrywallDreams
    • December 10, 2014 at 7:11 AM
    • #1,250

    Compatibility version of Train is up, looks like tomorrow could be the day it's finally getting that update teased a few months back.

  • ShockaPop
    • December 10, 2014 at 7:50 AM
    • #1,251
    Quote from Marcem

    Compatibility version of Train is up, looks like tomorrow could be the day it's finally getting that update teased a few months back.


    I sure hope that is the case.

  • Beck
    • December 10, 2014 at 9:05 AM
    • #1,252

    It was nice seeing Train played at the ESEA finals last weekend. I have missed the old bird and it'd be nice to see it back in the rotation.

  • Puddy
    • December 10, 2014 at 9:21 AM
    • #1,253

    I hope the new train is good and gets rid of all the weird angles through the train models.

  • jackophant
    • December 10, 2014 at 10:07 AM
    • #1,254

    Valve bring train back and nerf the cz train?


    I saw an interesting suggestion for the cz: making it $800 and the same slot as the deagle (deagle would require some sort of tweak) so as to make the eco warriors less potent.


    The most frustrating thing about it for me is it's way too reliable for AWPers when you get too close.


    EDIT: Oh... and "M4A4 | Griffin" has been pulled from the workshop

  • Vaya
    • December 10, 2014 at 10:54 AM
    • #1,255

    Griffin sets a weird scenario imo. Lots of people hoping it DOES get pulled so they can make $ick profit$ on the back of someone else's deception.


    People will start filing false claims to bump up prices

  • ShockaPop
    • December 10, 2014 at 11:06 AM
    • #1,256
    Quote from jackophant

    Valve bring train back and nerf the cz train?


    I saw an interesting suggestion for the cz: making it $800 and the same slot as the deagle (deagle would require some sort of tweak) so as to make the eco warriors less potent.


    The most frustrating thing about it for me is it's way too reliable for AWPers when you get too close.


    EDIT: Oh... and "M4A4 | Griffin" has been pulled from the workshop

    Display More


    CZ75 (or EZ-Seventy-Five) indeed makes any round a gun round because it's cheap OHK weapon. It doesn't matter it has very few ammo, rush head on and shoot, because you get less penalty for pistols while doing run 'n gun (A-D-A-D-A-D-A-D).

  • jackophant
    • December 10, 2014 at 11:28 AM
    • #1,257

    I always thought they should just nerf the damage so that it is essentially a low ammo, automatic glock, and maybe increase RoF to make is just that bit more "powerful" than a glock. Maybe even throw in an extra magazine.


    If we want to be even mildly realistic here, the real world counterpart fires 9mm which is the same as the glock so should have similar damage/range/fall off stats.


    If we want to get really technical we can look at the rate of fire as well which in game is 600rpm. Compare this to the real world rate of 15 rounds a second which equtes to 900rpm.


    CZ75-Auto Article


    I think given my suggested balance changes, it would make it very effective at hosing down an enemy or so at close range, and because of the now minimum 2 shot kill close range headshot, you arent going to see the gun steam roll a whole rushing team:


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  • General Vivi
    • December 11, 2014 at 12:28 AM
    • #1,258

    I hit Legendary Eagle Master last night. Felt good.


    [Blocked Image: https://dl.dropboxusercontent.com/u/7143052/vivi_eagle_master.JPG]

  • Squad
    • December 11, 2014 at 2:02 AM
    • #1,259

    New update reintroducing train and changes to the CZ-75!

  • DrywallDreams
    • December 11, 2014 at 2:05 AM
    • #1,260

    holy shit, kickass update.

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