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Counter-Strike: Global Offensive

  • e-freak
  • August 12, 2011 at 8:38 AM
  • Vaya
    • March 2, 2015 at 10:27 PM
    • #1,441

    same we pro

  • onebit
    • March 3, 2015 at 10:15 AM
    • #1,442

    I just picked the ones who did good last year.

    [Blocked Image: http://i.imgur.com/w86WrbK.jpg]

  • Vaya
    • March 3, 2015 at 10:18 AM
    • #1,443

    Cloud9? :/ they got punted out after 2 games last time.


    They scraped through the qualifiers this time too.


    I really like them but they aren't on the same level as European teams.

  • Squad
    • March 3, 2015 at 11:32 AM
    • #1,444

    Not so sure about Keyd Stars (KaBum), but it's nice to see a new team from outside Europe/NA competing at the top level


    [Blocked Image: http://i.imgur.com/J4Fe3LJ.jpg]

  • Beck
    • March 4, 2015 at 12:53 PM
    • #1,445

    Our very own FMPONE and Volcano talk Dust2 and CS:GO.


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  • Vilham
    • March 4, 2015 at 1:23 PM
    • #1,446

    Good stuff, Volcanos comments on dust are spot on I think, the reason it is so popular is basically tied to the actual game itself, its not that its a perfect map as I hear people claim sometimes.

  • General Vivi
    • March 4, 2015 at 2:28 PM
    • #1,447

    Ha! I've stood there many a time when catching up with friends at GDC


    Good interview, I really enjoy listening to Volcano talk about cs:go, you can tell his experience as a professional player really pours over into his design decisions.


    Also, F you shawn Nuke is my favorite map.

  • PogoP
    • March 4, 2015 at 3:06 PM
    • #1,448

    Haha love the 'Counter-strike is great yaaa' at the end.


    Cool little interview! Looking sexy, guys.

  • blackdog
    • March 4, 2015 at 3:17 PM
    • #1,449

    Great interview guys.

    The whole map choice system is to be overhauled imo. Also thank you Shawn about the words on Nuke, I hate it, hate it, hate it... and it almost always comes up the rare times I try to play! I wish it was... nuked.


    Also, a question arising from your comment about Nuke: he has been doing consulting for Valve to suggest changes? Anyway dunno what i missed, but to me looks the same as it has been for the last decade?

  • Squad
    • March 4, 2015 at 3:22 PM
    • #1,450
    Quote from blackdog

    Also, a question arising from your comment about Nuke: he has been doing consulting for Valve to suggest changes? Anyway dunno what i missed, but to me looks the same as it has been for the last decade?


    Read this.


    tldr: basically Valve adopted a lot of changes Volcano made to Nuke.

  • El_Exodus
    • March 4, 2015 at 3:23 PM
    • #1,451
    Quote from blackdog

    Great interview guys.

    The whole map choice system is to be overhauled imo. Also thank you Shawn about the words on Nuke, I hate it, hate it, hate it... and it almost always comes up the rare times I try to play! I wish it was... nuked.


    Also, a question arising from your comment about Nuke: he has been doing consulting for Valve to suggest changes? Anyway dunno what i missed, but to me looks the same as it has been for the last decade?

    The changes came pretty early in CS:GO. And i can't even imagine playing it without these changes. The layout just looks so bad without these


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  • blackdog
    • March 4, 2015 at 3:44 PM
    • #1,452

    Oh yeah, we talking about ancient history, thought there was something going on recently (like they redesigned Train).

    These changes were definitely great, but I still hate the map.

  • cashed
    • March 6, 2015 at 9:24 PM
    • #1,453

    [Blocked Image: http://stream1.gifsoup.com/view7/3709917/funny-what-is-love-o.gif]

  • Bodd Jonar
    • March 6, 2015 at 9:50 PM
    • #1,454
    Quote from El_Exodus

    I went for these picks:


    [Blocked Image: http://i.imgur.com/GaKBWjA.jpg]

    I think you underestimate the eastern Europeans on LAN. But we will see.

  • FMPONE
    • March 7, 2015 at 1:03 AM
    • #1,455
    Quote from blackdog

    Oh yeah, we talking about ancient history, thought there was something going on recently (like they redesigned Train).

    These changes were definitely great, but I still hate the map.


    I feel the same. Really important changes, but not quite enough for me to like Nuke.


    It's still like the second most popular map in the game though, to be fair.

  • blackdog
    • March 7, 2015 at 8:22 AM
    • #1,456

    Yes, I don't understand this popularity! Until Source I don't think it was ever like that? At that time in fun so many served were set on a dust2, dust, inferno, office, Italy and awp_india cycle.

    We played many clan wars on prodigy, I'm surprised it hasn't been remade by anyone.

  • Squad
    • March 7, 2015 at 3:15 PM
    • #1,457
    Quote from blackdog

    We played many clan wars on prodigy, I'm surprised it hasn't been remade by anyone.


    It has.

  • Guni
    • March 7, 2015 at 4:16 PM
    • #1,458
    Quote from Squad

    It has.

    I think its more of a port, rather than a remake or remaster. So i suppose its still open to those wanting to revive it and give it some fresh paint.

  • tomm
    • March 7, 2015 at 5:04 PM
    • #1,459

    what about making new and unique maps instead of remaking? I'd rather not turn csgo mapping into a hollywood movie production.

  • Bodd Jonar
    • March 7, 2015 at 5:50 PM
    • #1,460
    Quote from tomm

    what about making new and unique maps instead of remaking? I'd rather not turn csgo mapping into a hollywood movie production.

    Why not both? People work on new maps and releases them all the time.

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