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[TF2] Ctf_frosty

  • ElectroSheep
  • July 26, 2011 at 12:00 PM
  • JeanPaul
    • March 19, 2012 at 9:16 PM
    • #21

    you should totes put the laser on the top of that lighthouse thang

  • ElectroSheep
    • March 20, 2012 at 10:29 AM
    • #22

    Thanks guys ! I will see what to do with building to make them more smooth and with a lot of snow on when I'm sure the rest of the map is finished. Actually i'm still looking of what to do with my indoors on the blu side

  • kanine01
    • March 30, 2012 at 3:39 AM
    • #23

    I think that this map looks almost perfect except for one small thing. The big yellow bulldozer. It seems like it just attracts a lot of unnecessary attention and it doesn't seem to fit in with the TF2 aesthetic.

  • El Moroes
    • March 30, 2012 at 12:34 PM
    • #24

    And don't forget a self illumination on the windows (private joke ).

  • ElectroSheep
    • March 30, 2012 at 3:17 PM
    • #25
    Quote from kanine01

    I think that this map looks almost perfect except for one small thing. The big yellow bulldozer. It seems like it just attracts a lot of unnecessary attention and it doesn't seem to fit in with the TF2 aesthetic.

    What ?!! But I love it maybe I should think about to put some snow on it Thank anyway.

    Quote from moroes

    And don't forget a self illumination on the windows (private joke ).

    Ha!! Fak u !!!

  • cincinnati
    • March 30, 2012 at 3:43 PM
    • #26

    i think the bulldozer is a nice stand-in for the yellow in the windows of other shots. marks the area as in-play. maybe if you had the time, you could model a snowcat, though.

    [Blocked Image: http://i293.photobucket.com/albums/mm57/rb_prod1/TheShiningScatmanCrothers.jpg][Blocked Image: http://www.imcdb.org/i029272.jpg]

  • ElectroSheep
    • April 7, 2012 at 6:43 PM
    • #27

    there is some shots that have been already posted but :

    [Blocked Image: http://www.minerality.fr/images/maps/tf2/FrostyNew/2012-04-07_00007.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/tf2/FrostyNew/2012-04-07_00006.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/tf2/FrostyNew/2012-04-07_00005.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/tf2/FrostyNew/2012-04-07_00003.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/tf2/FrostyNew/2012-04-07_00009.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/tf2/FrostyNew/2012-03-28_00016.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/tf2/FrostyNew/2012-04-07_00010.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/tf2/FrostyNew/2012-04-07_00004.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/tf2/FrostyNew/2012-03-28_00004.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/tf2/FrostyNew/2012-03-17_00001.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/tf2/FrostyNew/2012-04-07_00012.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/tf2/FrostyNew/2012-03-28_00009.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/tf2/FrostyNew/2012-03-28_00005.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/tf2/FrostyNew/2012-03-28_00006.jpg]

    Not far frome the end

  • Tschoppo
    • April 8, 2012 at 8:55 AM
    • #28

    sky is awesome

  • 2d-chris
    • April 8, 2012 at 2:19 PM
    • #29

    Map is really stunning, the only thing that keeps bugging me is the warm desert style colors in the mines.

    [Blocked Image: http://www.minerality.fr/images/maps/tf2/FrostyNew/2012-03-28_00009.jpg]

    It's almost like some granite would be better suited,coal mining or something. But then you'll need to make tons of new supporting models I guess ;(

    Anyway, great job! (oh I could just be bored to hell of those tf2 textures lol)

  • ElectroSheep
    • April 8, 2012 at 8:32 PM
    • #30
    Quote from Tschoppo

    sky

    Well if you mean the sky in compressed and don't fit with the rest I have to agree but, anyway, your post is not very usefull.

    The sky was wip because I changed a lot of time my lighting, don't want to re-edit it everytime this is another test for a less blue skybox :

    [Blocked Image: http://www.minerality.fr/images/maps/tf2/FrostyNew/2012-04-08_00007.jpg]

    Quote from 2d-chris

    Map is really stunning, the only thing that keeps bugging me is the warm desert style colors in the mines. It's almost like some granite would be better suited,coal mining or something. But then you'll need to make tons of new supporting models I guess ;(

    Anyway, great job! (oh I could just be bored to hell of those tf2 textures lol)

    Thanks man ! the map need some extra content, like new textures, snow props, etc... but I'm wainting for a beta before (actually, the blu side isn't finished).

  • ElectroSheep
    • May 21, 2012 at 11:29 PM
    • #31

    I'm not far from te end !!!

    [Blocked Image: http://www.minerality.fr/images/maps/tf2/2012-05-22_00001.jpg]

    I spent too many time on this one

  • Thrik
    • May 22, 2012 at 10:47 AM
    • #32

    It is so beautiful.

  • ElectroSheep
    • May 24, 2012 at 2:36 PM
    • #33

    Thanks Thrik ^^

    The same place but on the Blu side (the map is symetrical) it miss some details on the building.

    [Blocked Image: http://www.minerality.fr/images/maps/tf2/2012-05-24_00003.jpg]

  • cityy
    • May 24, 2012 at 2:44 PM
    • #34

    Looks good; not sure if you are looking for suggestions but on the red side you have that small crane/lift, how about having a simular element on the blue side? I think it would help filling up that area with detail. Maybe you could even turn the free space below the yellow railing into some storage platform.

    I'm curious to see what you will come up with. On a side note, I'm a huge fan of the per base setting/theme used in many TF2 maps.

  • ElectroSheep
    • May 25, 2012 at 2:42 PM
    • #35

    Just a small update ^^ [Blocked Image: http://www.minerality.fr/images/maps/tf2/2012-05-25_00003.jpg]

    i don't know about the crane, i think it's a red element in this map.

  • Mr. Happy
    • May 30, 2012 at 4:07 PM
    • #36

    Where can we play it???

  • ElectroSheep
    • May 31, 2012 at 11:45 AM
    • #37

    Don't know yet ^^. I can make a playable version quickly but it will not be fully clipped and optimized.

  • Mr. Happy
    • June 8, 2012 at 5:03 AM
    • #38

    Well you should if you want I hope it is not too finished for TF2Maps playtest? Please post if it gets put on any servers.

  • ElectroSheep
    • June 8, 2012 at 11:11 AM
    • #39

    I will post on Tf2maps with a big warning. Map looks detailled for a RC version but It's still an alpha I should make a playable version this week end, juste need to put clip on it

  • General Vivi
    • June 12, 2012 at 1:07 AM
    • #40

    I've been pretty big into tf2 recently, would love to playtest your map out. Better sooner then later!

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