Hi Everyone,
I've finally finished that tutorial I've been promising since forever: Making modular environments in UDK.
In this tutorial I go over a lot of techniques that I learned when creating Zest Foundation. Although I used UDK for this tutorial the concepts can easily be adapted to other engines.
Let me know if you have any doubts or suggestions for topics that i didn't cover!
LINK: http://%7boption%7d
Some pics:
[Blocked Image: http://www.thiagoklafke.com/misc/temp/Zest_HiRes_06.jpg]
[Blocked Image: http://www.thiagoklafke.com/tutorials/modularenvironments/boundingboxes3.jpg]
[Blocked Image: http://www.thiagoklafke.com/tutorials/modularenvironments/boundingboxes1.jpg]
[Blocked Image: http://www.thiagoklafke.com/tutorials/modularenvironments/pivot_02.jpg]