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[TF2] Made in <72 hours: pl_haste

  • Youme
  • July 8, 2011 at 1:43 AM
  • Youme
    • July 8, 2011 at 1:43 AM
    • #1

    Introducing Haste!

    TF2maps.net ran a contest over 72 hours, much like the weekend challenge just gone here, make a TF2 map in just 72 hours. I managed to work on this single stage payload map for 45 hours before the deadline came around, with just a few more hours work (now at 52 total) Haste is ready for public releases.

    You can read an hour by hour breakdown of my 72 hours here and see near hourly progress screenshots in this flickr set

    [Blocked Image: http://subtleallusion.com/images/pl_haste_1_thumb.jpg] [Blocked Image: http://subtleallusion.com/images/pl_haste_2_thumb.jpg] [Blocked Image: http://subtleallusion.com/images/pl_haste_3_thumb.jpg] [Blocked Image: http://subtleallusion.com/images/pl_haste_4_thumb.jpg]

    (clickies)

    Download: http://%7boption%7d

    And of course, an overview:

    [Blocked Image: http://forums.tf2maps.net/geek/gars/images/1/8/5/thumb_45-overview.jpg]

    Enjoy!

  • KungFuSquirrel
    • July 8, 2011 at 5:10 AM
    • #2

    Moved to Work Release for you. Also, I mentioned this on Twitter (I just now made the connection to your username here ) - well done! I still love how the train track cuts through the level. Very impressive for how little time you had.

  • Youme
    • July 8, 2011 at 11:29 PM
    • #3

    Oh, well it's still a wip but if you think work release is better.

    I always try to get interesting angles into my maps now, it just makes them feel much more organic than when everything is orthogonal

  • sarge mat
    • July 8, 2011 at 11:41 PM
    • #4

    Was interesting to watch this being made over twitter.

  • KungFuSquirrel
    • July 9, 2011 at 4:38 AM
    • #5
    Quote from Youme

    Oh, well it's still a wip but if you think work release is better.

    My mistake! I saw "ready for public releases" and thought it was a mis-post. I'll put it back if you like, just let me know

  • Mazy
    • July 9, 2011 at 3:59 PM
    • #6

    Wow, very impressive work in such a short amount of time. Looks like a fun map too~gj

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