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Flint's Bay

  • Uncle Ho
  • December 15, 2004 at 4:25 AM
  • Uncle Ho
    • December 15, 2004 at 4:25 AM
    • #1

    Flint's Bay is a mod for Half-life 2 being devoloped by the fledgling mod team Homicidal Clown Productions. It is a horror mod set on the coast near a small port town called Flint's Bay. The area is full of ghost stories and tales of evil, but most scoff at it as nothing but the superstition of a few drunken old salts. However, disapearences at sea have become troublingly common as of late. As Halloween approaches, the locals are gearing up for the "Freak Festival", an annual Halloween party by the bay.

    Features include:

    -Involved plot with several unique NPC's

    -Almost all friendly NPC's are unique

    -A several settings including docks, a haunted house, a lighthouse, an aquarium, a haunted carnival, and others...

    -Plenty of enemies including zombies, ghosts, and monsters from the sea

    -Plenty of weapons to take the "un" out of "undead", including axes, hunting rifles, homemade bombs, spearguns, and anything around your environment

    -Use your environment when your low on ammo, your surroundings are potentially just as deadly (if not more) then a bullet.

    -Original Soundtrack provided by Hmmm Records.

    This is our current roster:

    Uncle Ho: Project Leader, Writer, Voice talent, Musician, Concept artist, skinner

    hmmm: Webmaster, Voice talent, musician

    Kaltegesta: Modeller

    unsane: Mapper

    n00dle: coder

    We are looking for:

    -Mappers

    -Texture Artists

    -Modellers (particularly character modellers and maybe someone to do foliage)

    -coders

    -Particle Developers

    This is an amateur mod, so we don't expect to be compensating anyone, but if you're really good, we'll talk.

    Our site isn't up quite yet, but should be within 2 weeks, for now go to http://www.hmmmrecords.com/forum

    You can find a more detailed plot summary, and weapon list there.

    Post in the applications thread in Flint's Bay if you're interested.

    Here is some of the stuff we have:

    static fishingpole prop

    [Blocked Image: http://www.ego-chimp.com/uploads/rod.jpg]

    a small WIP map (not being worked on as unsane is in the HL2 mapping contest)

    [Blocked Image: http://nonpronoia.net/images/unsane_coast_fb1_a0000.jpg]

    An early version of the Hunting rifle (Kaltegesta hasn't sent me a new one yet)

    [Blocked Image: http://www.ego-chimp.com/uploads/sidehunting.jpg]

    So, what do you guys think?

  • The Postman
    • December 15, 2004 at 5:21 AM
    • #2

    Aww, I was hoping this was a fishing mod ;(

    Team 1: fish

    Team 2: fishermen

    Gameplay: teamplay DEATHmatch

  • Uncle Ho
    • December 15, 2004 at 6:20 AM
    • #3
    Quote from The Postman

    Aww, I was hoping this was a fishing mod ;(Team 1: fish

    Team 2: fishermen

    Gameplay: teamplay DEATHmatch

    Are you serious or are you just taunting me?

  • JynxDaddy
    • December 15, 2004 at 7:06 AM
    • #4

    You say you can use your enviroment as a weapon?

    I'm going to guess no gravity gun, so can you use planks of wood as a bat or something? That would rock.

  • Uncle Ho
    • December 15, 2004 at 7:36 AM
    • #5

    We're exploring what all is going to be possible. That's one of the things I was planning. But you can also knock out supports and make heavy objects fall on your enemies.

  • The Postman
    • December 15, 2004 at 8:40 AM
    • #6
    Quote from Uncle Ho

    Are you serious or are you just taunting me?

    Just having a bit of fun. However a fishing mod sounds strangely alluring right now...weird.

  • FrieChamp
    • December 15, 2004 at 9:08 AM
    • #7

    Doesn't sound too bad, a fishing mod would've been cool though

    Quote

    Homicidal Clown Productions

    I like your team's name.

  • Uncle Ho
    • December 16, 2004 at 2:07 AM
    • #8

    Yeah, I must admit that the fishing thing is kind of a cool idea :wink: But right now I'm looking for members for this mod, or suggestions. I'd also be open to other places I could look. Also, in terms of compensation, how much exactly would you guys generally want? Would it be like $50 or $110.

  • mike-0
    • December 22, 2004 at 3:47 AM
    • #9

    LETS MAKE A FISHING MOD

  • Uncle Ho
    • January 1, 2005 at 3:33 AM
    • #10

    [Blocked Image: http://img110.exs.cx/img110/9062/concept14vr.jpg]Some concept art

  • insta
    • January 1, 2005 at 4:13 AM
    • #11

    Zombie seagulls?

    God, 2005 will be a great year for mods.

  • Bic-B@ll
    • January 1, 2005 at 5:03 AM
    • #12

    Acid poop rains from the sky. The future of man kind is doomed.

  • RD
    • January 1, 2005 at 12:31 PM
    • #13

    interesting

    not very interested in singleplayer mapping tho. This project is probably gonna run for several years before its released and then ppl play it for half a day, so thats what i dont like about sp mapping.

    The fishing mod is a brilliant idea that you should consider seriously

  • FrieChamp
    • January 1, 2005 at 2:02 PM
    • #14

    rofl the zombie gull is genius

  • JAL
    • January 9, 2005 at 10:07 AM
    • #15

    Best concept art ever :megaman:

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