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DM_Rebar Beta 5 Release

  • von*ferret
  • December 15, 2004 at 3:11 AM
  • von*ferret
    • December 15, 2004 at 3:11 AM
    • #1

    DM_Rebar Beta 5 Release

    ------------------------------

    Known issues:

    - Displacement near truck needs sewing

    - Curved stairs texturing is ugly

    - Barrels had been planned to stay stuck on the platform for the RPG trap, however in the next version you'll be able to pick them up normaly.

    - Some places need new cubemaps

    - Clipping on the truck needs to be enhanced

    - Sprinting up stairwells causes a bump

    - Crane is slightly off

    Download:

    ------------------------------

    http://ferret.hl-nightwatch.net/dm_rebar_b5.zip

    ------------------------------

    Special Thanks to:

    ------------------------------

    Wacko

    KidDynamite

    SonicDm

  • mike-0
    • December 15, 2004 at 3:18 AM
    • #2

    Ill definitely download this when i get half life 2. This, ferret, is truly an excellent map. good job!

  • wacko
    • December 15, 2004 at 3:18 AM
    • #3

    Well I have some nice screens of the newest beta

    [Blocked Image: http://www.thewacko.com/rebar/dm_rebar_b50009.jpg]

    [Blocked Image: http://www.thewacko.com/rebar/dm_rebar_b50003.jpg]

    [Blocked Image: http://www.thewacko.com/rebar/dm_rebar_b50008.jpg]

    [Blocked Image: http://www.thewacko.com/rebar/dm_rebar_b50011.jpg]

    [Blocked Image: http://www.thewacko.com/rebar/dm_rebar_b50012.jpg]

    [Blocked Image: http://www.thewacko.com/rebar/dm_rebar_b50014.jpg]

    [Blocked Image: http://www.thewacko.com/rebar/dm_rebar_b50017.jpg]

    [Blocked Image: http://www.thewacko.com/rebar/dm_rebar_b50025.jpg]

    [Blocked Image: http://www.thewacko.com/rebar/dm_rebar_b50031.jpg]

    [Blocked Image: http://www.thewacko.com/rebar/dm_rebar_b50032.jpg]

    [Blocked Image: http://www.thewacko.com/rebar/dm_rebar_b50044.jpg]

    [Blocked Image: http://www.thewacko.com/rebar/dm_rebar_b50047.jpg]

    Yay good map

  • Duff-e
    • December 15, 2004 at 3:26 AM
    • #4

    bah i should idle irc just for the playtests....either that or post when you're going to have them on the fucking forum....no point in playing the map alone

  • Fletch
    • December 15, 2004 at 5:05 AM
    • #5

    another wierd bug with the rpg trap is taht you can shoot a crossbow bolt over it when there are barrels there and teh rpg will go flying (even though you hit nothing but air). Also, the green dumpsters shouldn't be static. Standard HL2DM convention is that while you can't pick them up with the grav gun, you can shoot them.

  • wacko
    • December 15, 2004 at 6:01 AM
    • #6

    The barrels/RPG trap has been changed a little to deal with the wierd spawning of that barrels...

  • Minos
    • December 15, 2004 at 8:59 AM
    • #7

    Really good fetter

  • RA7
    • December 15, 2004 at 6:42 PM
    • #8

    Very nice, will pimp it..;-)

  • Mazy
    • December 15, 2004 at 7:13 PM
    • #9

    Awesome ferret, looking really good. If this is just the start then I cant wait to see more stuff from the new hl2 fetter

  • mike-0
    • December 15, 2004 at 7:25 PM
    • #10

    nice screens.

    Your FPS dramatically dropped in some areas - why? lots of props?

  • wacko
    • December 15, 2004 at 8:27 PM
    • #11

    As far as the FPS drop issues... We think it could be related to some of the physics which the crane... That or some of the props that are there and being used but For the most part its not that major... I have a pretty shitty vid card and I never notced any FPS drops that where so bad that it did not allow for the map to be played...

  • Taylor Swift
    • December 16, 2004 at 6:51 AM
    • #12

    okay nice map.

  • Minos
    • December 16, 2004 at 8:03 AM
    • #13

    wont u review this one nexus ?

  • Jezpuh
    • December 16, 2004 at 10:25 AM
    • #14

    + No nexus review

    - No nexus review

  • Duff-e
    • December 16, 2004 at 5:28 PM
    • #15

    i just played the map for the first time on some server and i have to say it really is fun.....you did a good job

    i only wish the framerate on it didnt rape me

    one minor thing though....those barrels that are up there with the rocket launcher (suspended from the crane).....its annoying that you cant pick them up

  • von*ferret
    • December 17, 2004 at 2:48 AM
    • #16

    the barrels will be fixed and the FPS will be dropping. Glad you enjoyed it duffy.

  • Tequila
    • December 17, 2004 at 2:49 AM
    • #17

    Hot like Pol Pot.

  • mike-0
    • December 22, 2004 at 3:38 AM
    • #18

    I think you should take out the outdoor yellow stand up lights. If they're necessary, leave 'em in i guess.

  • RD
    • December 23, 2004 at 4:22 PM
    • #19

    still the best looking source map around. Dont be afraid of some colored lights ferret, maybe on top of those poles like blue and red. JUST DO IT!!!!!!!!!!!!!!!!!!!!!!!!!

  • skdr
    • January 2, 2005 at 4:22 PM
    • #20

    Just played the latest version (b5) and you still have some of the point_spotlights set as dynamic light. Is there a reason for it or did you just forget to check them off?

    Anyway, like RD said, one of the best looking hl2dm maps out there. Good job.

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