1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Vault
  3. Archived Forums
  4. Portfolios

Mark Foreman - Environment Artist

  • Jenn0_Bing
  • June 14, 2011 at 12:15 AM
  • Jenn0_Bing
    • June 14, 2011 at 12:15 AM
    • #1

    Hey guys.

    Just recently updated my portfolio as I have reached then end of my degree. Let me know what you think.

    http://%7boption%7d

    Feedback on anything and everything would be a big help. I'm going to start applying for jobs very soon, so I want to be sure I'm off to a good start with my works presentation.

    Thanks for your time.

  • Froyok
    • June 14, 2011 at 2:23 AM
    • #2

    Black Mesa ! \0/

    I'm not a real fan of the mouse over stuffs. Why not on your home page, but on your work i d'ont like it. It's esay to compare, but I prefer to see everything without moving my mouse.

    Well, It's just what I prefer, not why you must do.

  • Minos
    • June 14, 2011 at 2:46 AM
    • #3

    Very nice man, your Black Mesa stuff is top notch!

  • Buddy
    • June 14, 2011 at 10:04 AM
    • #4

    Nice stuff but I fucking hate Ryan Clark for what he did.

  • dux
    • June 14, 2011 at 2:19 PM
    • #5

    Sweet stuff! But who's ryan clark?

  • sarge mat
    • June 14, 2011 at 2:21 PM
    • #6

    Really nice work but not a fan of the mouse over on the home page.

  • Jenn0_Bing
    • June 15, 2011 at 10:45 AM
    • #7

    Hey, cheers for the comments guys. Glad you like my work.

    The mouse-overs were an attempted to stop unnecessary scrolling, I'm aware that some of the pages are quite long as it is. Would you prefer having the normal/spec images displayed below?

    I'm also intrigued to know who Ryan Clark is .

  • Bunglo
    • June 15, 2011 at 7:42 PM
    • #8

    The guy who made Crazy Bump is all I can think of, though I'm not sure why Buddy would hate him for that

  • Rick_D
    • June 23, 2011 at 5:34 PM
    • #9
    Quote

    2 x 2048^2 for the exterior, Diffuse and Illumination (Alpha), Normal and Specular (Alpha)1 x 1024^2, Diffuse, for the interior

    GO BIG OR GO HOME

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. First CS2 Maps DM and Bomb Defusal

    zentek
    October 27, 2026 at 11:23 PM
  2. Hello guys I used to go by ''Dabu'' here

    Thrik
    October 27, 2026 at 6:47 PM
  3. Any of the old guard still around? D:

    -HP-
    October 20, 2026 at 11:37 PM
  4. RIP Levelord

    Thrik
    October 16, 2026 at 9:33 AM
  5. CS:S | de_honor | Map creation process by D'artagnan

    Dartagnan
    October 14, 2026 at 12:10 AM
  6. [CS:GO][WiP] cs_opera

    n4r
    October 11, 2026 at 1:37 PM
  7. POLYSTRIKE - Finally Announced After Years of Development!

    Minos
    October 6, 2026 at 4:18 AM
  8. (HLDM) dm_warehouse

    Minos
    October 6, 2026 at 4:14 AM
  9. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  10. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™