Hey,
This is a testchamber I'm working on for the Summer Mapping Initiative.
If people want to give me feedback on it, try to break it, etc. I'd appreciate it! ![]()
Also, if you know how to use the record demo console command in Portal 2 and want to send me the demo of your playthrough, that would be extra-useful as I want to see how people approach solving stuff. :derp:
To run:
1. Create a folder in 'Portal 2\portal2\' called 'addons'.
2. Place the .vpk file inside the addons folder.
3. From the console type "map Schmitt_Overgrowth_Beta"
http://dl.dropbox.com/u/27774967/Schmit ... h_Beta.vpk
THANKS!
Changelog:
V0.1 - first version of map
v0.2 - made stairway on third level more noticeable, added convenience for returning to lower levels from the end if cube needs to be repositioned, added foliage, made water at base of testchamber transparent, various minor graphical tweaks, added glados line
v0.3 - fixed portal alignment issue at top of chamber, fixed brushes that could have interfered with box dropper entities, lowered box dropper and made box target into convex displacement map to reduce the likelihood of it bouncing away