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Multiplayer Game Designer - High Moon Studios - CA

  • High Moon Studios
  • May 5, 2011 at 12:09 AM
  • High Moon Studios
    • May 5, 2011 at 12:09 AM
    • #1

    High Moon Studios is looking for a talented Multiplayer Game Designer to join our team!

    High Moon Studios, an Activision-Blizzard studio, is located in Carlsbad in sunny southern California. We are currently working on an unannounced AAA action title for the XBox 360 and PS3.

    Position Type: Regular, Full-time

    Start Date: TBD

    To apply: Please visit: http://activision.taleo.net/careersecti ... 8160110982

    Game Designer (Multiplayer)

    Responsibilities

    • Construct low-res geometry for multiplayer levels based on concept art, design documents and top down sketches.

    • Iterate and fine tune map layouts based on feedback generated from team playtesting sessions.

    • Script gameplay events and objectives to enhance the level design.

    • Participate in daily play-testing sessions and provide critical feedback on concepts related to gameplay and level design in a group setting.

    • Collaborate with team to create new innovative gameplay mechanics and scenarios.

    • Identify workflow issues and offer solutions on improvement.

    • Prioritize and self-manage tasks to meet deadlines.

    • Reports to the Lead Game Designer.

    Competencies:

    • A strong passion for competitive online multiplayer games.

    • Experience with 3d world editors. (Preferably Unreal or equivalent)

    • Understand the overall game design process(level flow, engagement ranges, item placement)and can apply this knowledge to level creation.

    • Strong problem solving and trouble-shooting skills.

    • Communicate and pitch ideas across multiple disciplines.

    • Excellent verbal, written and interpersonal skills.

    • Willingness to take constructive criticism from peers and Lead Level Designer.

    • Have pride and passion for your work, eager to deliver a highly polished final product.

    • Ability to explain the creative process that went into the creation of a level and how specific elements of the design enhance the experience.

    Requirements

    • 3+ years of game industry experience as a multiplayer game designer.

    • Shipped at least 2 games on console or PC.

    • Provide playable examples of levels in relevant games to qualify for an interview.

    *A design test utilizing an Unreal 3 related engine may be required depending on previous experience.

    Bonus Skills

    • Mechanics tuning and balancing

    • Experience with any of the following gameplay styles:

    o Class based multiplayer

    o Cooperative mission design

    o Vehicle gameplay

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