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Concept Artist - Crystal Dynamics - Redwood City, CA!

  • cmanning
  • April 22, 2011 at 7:46 PM
  • cmanning
    • April 22, 2011 at 7:46 PM
    • #1

    Concept Artist (all disciplines)

    Reports to: Creative Director and Art Director

    Managed by: Art Director

    Title Description

    The Concept Artist is responsible for working with the Creative Director and Art Director on the visual development of existing titles as well as new IP within the studio. The concept artist is expected to provide the teams with inspirational illustrations as well as production artwork, including; character designs, environment and object exploration, paint overs, storyboards, color and lighting compositions

    Essential functions

    •Work under the Creative Director and Art Director to develop concept artwork that defines the overall look and art style for the game

    •Assist in creating the style guide for the visual direction and language to be used throughout the project

    •Create concept designs and art direction materials for each project

    •Design a wide range of original concepts and subject matter, including; characters, creatures, interior and exterior environments, vehicles, objects.

    •Create Lighting, composition and mood, color studies, as well as storyboards

    •Work within different stylistic boundaries set by the Creative Director and Art Director

    •Produce inspirational, promotional, and marketing art

    •Collaborate with other team members in order to develop the visual direction for game

    Preferred skills

    •Arts related degree

    •Must have excellent 2D skills and traditional technical knowledge

    •An excellent understanding of anatomy, character design, color theory, perspective, lighting, and composition

    •Ability to work on hard surface, industrial, and organic subject matter

    •Expert in Photoshop, or Painter

    •Video game concept production a plus!

    Please email [email protected] to apply!

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