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  4. Non-Professional Recruitment

Jurassic Life Mod Recruitment

  • jimmynunchucks
  • April 22, 2011 at 6:13 PM
  • jimmynunchucks
    • April 22, 2011 at 6:13 PM
    • #1

    Hello modders.

    Jurassic Life, (a Jurassic Park mod) is a single player mod for Half-Life 2. Currently many positions are open. please browse the list provided.

    Modeler:

    Must be able to construct a high poly model in ZBrush or similar tool, then generate a normal map and bake onto a low-poly mesh. Must be able to skin the model as well.

    Those applying must show past examples of work, previous game modification experience is preferable. Experience in ZBrush or similar high poly modelling program required. Ability to skin a requirement. Must be able to listen, input and react accordingly on constructive criticism regarding their work.

    Programmer:

    Those applying must show past examples of work, previous game modification experience is preferable. Experience with the Source engine is a huge plus, but regardless the applicant must have expert ability in a C++ environment.

    Compiling Technician:

    Must be proficient at compiling all types of assets for Source, which include props, weapons, characters. Must be able to work with pose parameters, gestures, blends, and facial morphs. Past examples of work are absolutely required for this position.

    Level Designer/Scripter:

    Must be proficient at making largely-sized maps with much vegetation, and be familiar with all the common bugs that hammer complains about. Scripting and faceposer experience is a bonus. Past examples are strongly recommended.

    Thanks for viewing! Here are some links for people interested.

    http://www.jurassic-life.game-lab.com

    http://www.jurassic-life.game-lab.com/forum

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