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ITT: Post maps/scenes that never saw the light of the day.

  • Minos
  • April 12, 2011 at 4:15 AM
  • Thrik
    • January 8, 2015 at 1:44 PM
    • #381

    Haha, don't know where they got this. A long-lost Day of Defeat (Half-Life mod) novelty map I made in 2002. It did technically see the light of day, but I think I only distributed it like on IRC. So weird to see it come up all these years later.


    [Blocked Image: http://i.imgur.com/73IHjQl.jpg]


    http://www.17buddies.net/17b2/View/Map/…ndercastle.html

  • Sprony
    • January 8, 2015 at 1:54 PM
    • #382

    Fucking beautiful man! Fucking beautiful!

  • D3ads
    • January 10, 2015 at 12:22 AM
    • #383

    Thrik maps?!!

  • blackdog
    • January 15, 2015 at 12:46 PM
    • #384

    Is that a kill box or there was more to it?

  • Thrik
    • January 20, 2015 at 9:36 PM
    • #385

    That was it. If I remember correctly I stripped players of weapons and they had to find shovels awkwardly placed in the grass outside the walls to kill each other with. The fort had a ladder onto the top inside it with a pistol, but it took shitloads of hits on the fort's doors to get in.

    Just a stupid little deathmatch thing seeing as I could never get more substantial maps finished. Must have about 50+ maps at varying levels of completion on some hard drive somewhere. But I did get very good at optimisation and keeping dat r_speeds low, haha.

  • RaVaGe
    • January 24, 2015 at 10:50 PM
    • #386

    [Blocked Image: https://dl.dropboxusercontent.com/u/4055243/cs.jpg]

    [Blocked Image: https://dl.dropboxusercontent.com/u/4055243/cs2.jpg]

    [Blocked Image: https://dl.dropboxusercontent.com/u/4055243/2014-05-02_00001.jpg]

  • dux
    • January 24, 2015 at 11:38 PM
    • #387

    Fuck you ravage stop half assing this shit and fucking finish it so help me god

  • leplubodeslapin
    • January 24, 2015 at 11:57 PM
    • #388

    Yea gogogogo !! Finish one map! "Even" an aim_ map, an ar_ maps or something fun like that can be very interesting to do !

    Do something small and finish it this time !

  • RaVaGe
    • January 25, 2015 at 9:46 AM
    • #389

    Well you know, I strive for quality, and those layouts didn't work for some reasons and I don't think it worth to continue on them, if someone want the .vmf tell me.

  • RaVaGe
    • January 25, 2015 at 1:43 PM
    • #390

    https://dl.dropboxusercontent.com/u/4055243/Ravage%27s%20maps.rar


    Here's some cs and tf2 maps, that's just some small bits but it still cool to check them out.

  • Sprony
    • January 25, 2015 at 1:52 PM
    • #391
    Quote from RaVaGe

    https://dl.dropboxusercontent.com/u/4055243/Ravage%27s%20maps.rar


    Here's some cs and tf2 maps, that's just some small bits but it still cool to check them out.


    Thanks!

  • Lemurr
    • January 25, 2015 at 6:25 PM
    • #392

    *moved to WIP thread*

  • JeanPaul
    • January 25, 2015 at 6:46 PM
    • #393

    Well hopefully you didnt mean to post in this thread

  • Lemurr
    • January 25, 2015 at 6:52 PM
    • #394

    Oh goddamnit!
    My bad haha...

  • nicoreda
    • February 4, 2015 at 8:48 AM
    • #395

    Oh my god.. Just re-discovered the first bomb map I've made some years before, in my mediafire account... :s

    [Blocked Image: http://img110.xooimage.com/files/5/2/1/untitled-49c5677.jpg]

  • clankill3r
    • February 7, 2015 at 11:13 AM
    • #396

    Wish I had stilll my first maps.

  • skusmet
    • February 24, 2015 at 10:31 PM
    • #397

    Something I worked on a while ago, I got to a "finished" stage but wasn't happy with it. If I was to go back to it I would start again from the high poly stage. It was a recreation of a fighting game stage.


    [Blocked Image: http://i725.photobucket.com/albums/ww253/JERorly/Ad%20Mod%20Presentation/Scene.png~original]

  • Dysprogue
    • March 10, 2015 at 9:04 PM
    • #398

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    A RunThinkShootLiveville entry that I was planning to release as a mod, layout was fundamentally broken.

  • Pawl
    • April 11, 2015 at 11:29 PM
    • #399

    [Blocked Image: http://i.imgur.com/0fRAc8F.png]

  • FMPONE
    • April 12, 2015 at 7:37 AM
    • #400
    Quote from Pawl

    [Blocked Image: http://i.imgur.com/0fRAc8F.png]


    Cool stuff! Keep it up.


    One thing I would suggest is on the balconies with larger surface area, you could try different/larger window sizes or even open archways, just to mix it up.

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