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THE CUBE CHALLENGE: Voting!

  • KungFuSquirrel
  • March 25, 2011 at 4:43 AM
  • KungFuSquirrel
    • March 25, 2011 at 4:43 AM
    • #1

    Cast your vote for the best level(s) of the Cube Challenge - you may vote for up to 3 entries. 0

    1. SECRET TEMPLE by tlovemark, UDK (0) 0%
    2. ESCHERISH by vfig, HL2: Ep2 (0) 0%
    3. WAYSTATION by SamCom, HL2DM (0) 0%
    4. CUBE X3 by sarge mat, Portal (0) 0%
    5. TURM by wookash_b, UT3 (0) 0%
    6. TINTERN by Campaignjunkie, HL2: Ep2 (0) 0%
    7. ZEST by Minotauro, HL2DM (0) 0%
    8. BENDER by KungFuSquirrel, Prey (0) 0%

    Greetings!

    Hopefully you've all had time to look over our submissions for the Cube Challenge. We had 8 entries spanning 6 games and 3 engines. Now, it's time to vote!

    This is the only vote we'll be holding, so take into account all aspects of the level - layout, gameplay, visuals, creativity, style, etc. You may vote for up to THREE entries. The level with the highest number of votes will be crowned our winner, with the top three being highlighted in the results.

    Here, once again, are the submissions:

    vfig_escherisch.jpg[/attachment]DOWNLOAD

    The content cannot be displayed because you do not have authorisation to view this content. sargemat_cubeX3.jpg[/attachment]DOWNLOAD

    The content cannot be displayed because it is no longer available. campaignjunkie_tintern.jpg[/attachment]DOWNLOAD

    kungfusquirrel_bender.jpg[/attachment]DOWNLOAD

  • Vilham
    • March 25, 2011 at 5:38 PM
    • #2

    ill download and play as many as i can run when i get home. I hope people do take the time to play the levels.

  • Sentura
    • March 25, 2011 at 5:45 PM
    • #3

    i like this voting system

  • KungFuSquirrel
    • March 25, 2011 at 6:34 PM
    • #4

    I've extended the voting deadline by another 24 hours to give everyone a chance to better use the weekend for any remaining level playthroughs. The poll will close at ~10:45PM CDT on Sunday

  • vfig
    • March 25, 2011 at 10:14 PM
    • #5

    I forgot to include installation instructions with mine--I expect many of you will be familiar with installing source maps, but regardless:

    [*][*:2ac0f06d]Extract escherisch.bsp from the zip file into the following folder: Steam folder/steamapps/Your steam username/half-life 2 episode two/ep2/maps. If the maps folder does not exist, you will have to create it.
    [*:2ac0f06d]Run episode 2, go to the console, and type map escherisch[/list]

  • JeanPaul
    • March 25, 2011 at 10:19 PM
    • #6

    Bender, because its what I have always wanted to do with a deathmatch map.

    Why hasnt someone made the M.C. Escher stair scene in prey yet?

  • vfig
    • March 28, 2011 at 8:16 PM
    • #7

    I realised yesterday that I'd forgotten to pack the colour correction table in my map *sigh*, so I apologise to those of you who tried it and only saw plain greys instead of the nicer (IMHO) red shading from the screenshots. Oh well. Now that the voting's over I've fixed the download.

  • Thrik June 30, 2026 at 4:01 PM

    Moved the thread from forum Past Contests to forum Challenges.

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