Plain and simple. Do anybody here have experience with using Pixologic's ZBrush for texturing purposes? I understand that it can be used as your regular 3D paint tools (Body Paint, Deep Paint etc.)... And I am heavily contemplating adding one of those to my arsenal, and ZBrush seems to have a lot of nice features...
Yeah, it might be a bit overkill for games work right now, but that day is coming soon...
Any takers?