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Hawken

  • KungFuSquirrel
  • March 10, 2011 at 1:38 PM
  • KungFuSquirrel
    • March 10, 2011 at 1:38 PM
    • #1

    Color me impressed.

    http://www.pcgamer.com/2011/03/10/hawke ... -megacity/

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  • dux
    • March 10, 2011 at 1:43 PM
    • #2

    Colour* me impressed, also! Very district 9 feel to it for me.

  • Puddy
    • March 10, 2011 at 1:54 PM
    • #3

    Liked the look of it until the mechs jumped in.

    Don't like mechs.

  • Mazy
    • March 10, 2011 at 2:12 PM
    • #4

    Looks good~

  • Steppenwolf
    • March 10, 2011 at 2:18 PM
    • #5

    These environments look sick.

  • Thrik
    • March 10, 2011 at 2:26 PM
    • #6

    Environment looks fantastic, gameplay looks unappealing. Excellent artists!

  • Sentura
    • March 10, 2011 at 2:55 PM
    • #7
    Quote from Thrik

    Environment looks fantastic, gameplay looks unappealing. Excellent artists!

    this, basically

  • FrieChamp
    • March 10, 2011 at 3:14 PM
    • #8
    Quote from Thrik

    Environment looks fantastic, gameplay looks unappealing. Excellent artists!

    Like playing in a concept art. Amazing! The gameplay does look quite bland in its current state, but the focus of the video was clearly on the environments. I think flying mechs through megacities (blasting each other) has good potential to be worthwhile!

  • Hourences
    • March 10, 2011 at 3:29 PM
    • #9

    Looks awesome!

  • Furyo
    • March 10, 2011 at 4:00 PM
    • #10

    That made a bigger bang to me than anything else I've seen in a long while. For such a small team and 9 months, this is stellar.

  • sarge mat
    • March 10, 2011 at 4:05 PM
    • #11

    Looks fantastic, but I hope its more than just a multiplayer combat game.

  • Warby
    • March 10, 2011 at 4:50 PM
    • #12

    looks absolutly lovely =)

    but i fear that all the envs are build basically "for background" purposes and will break down when you get close to them ! but maybe since you are in a big mech with a large volume the camera might never get close who knows !

  • Minos
    • March 10, 2011 at 4:56 PM
    • #13
    Quote from Furyo

    That made a bigger bang to me than anything else I've seen in a long while. For such a small team and 9 months, this is stellar.

    Agreed. This small indie team has just made something that looks better than 95% of triple A games out there.

  • Nysuatro
    • March 10, 2011 at 5:04 PM
    • #14

    Very impressive environments. Not a fan of the animations

  • Jetsetlemming
    • March 10, 2011 at 5:55 PM
    • #15

    That looked really freaking good. I hope the rubber banding you could see on moving mechs is something that will be fixed, of course, but besides that hell YEAH. Just the kind of game I want.

  • KungFuSquirrel
    • March 10, 2011 at 5:56 PM
    • #16
    Quote from Nysuatro

    Very impressive environments. Not a fan of the animations

    It looks like the traditional problem of FPS multiplayer animations - when they're just moving normally they can look pretty good, but bits where the legs are spinning around fighting the aiming of the torso... it just doesn't work right. Some of the moves they pull off still look pretty great, though.

  • Jetsetlemming
    • March 10, 2011 at 5:59 PM
    • #17

    Also I wanna say the music in that trailer was REALLY REALLY GOOD.

    Really, except for the animation bug they couldn't have made a trailer more exciting for me personally I love every second of it.

  • Serenius
    • March 10, 2011 at 6:15 PM
    • #18

    Awesome environments, and a cool game premise!

    The shaky cam in the intro needs to go. Detracts from trying to soak in all the detail of those shots.

  • Izuno
    • March 10, 2011 at 6:43 PM
    • #19
    Quote from Serenius

    The shaky cam in the intro needs to go. Detracts from trying to soak in all the detail of those shots.

    100% agreed.

    Otherwise, I agree it has potential and definitely worth keeping an eye on.

  • Mr. Happy
    • March 10, 2011 at 6:48 PM
    • #20

    Personnally I think the gameplay looks fun. I'm not a fan of slow tension action, i prefer fast action, like this game seems to have. I hope the jets let you jump alot higher.

    I wonder if the wip animations impacted some peoples impression of the gameplay. They look stilted and gives a slower feel to what seems to be a faster game.

    At least I hope its fast, with big jumps. Seems that way.

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