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First try...

  • Spellbinder
  • December 12, 2004 at 7:15 AM
  • Spellbinder
    • December 12, 2004 at 7:15 AM
    • #1

    I stoled the logo and tryied to animate it.

    This is what i came up with.

    Im not totally satisfied with it.

    But it is the first time i try this so....

    [Blocked Image: http://home.c2i.net/berixon/gifs/move3.gif]

    Spellbinder.

  • insta
    • December 12, 2004 at 7:39 AM
    • #2

    Art.

  • kleinluka
    • December 12, 2004 at 7:45 AM
    • #3

    so is this some sort of filter you put on it with animation shop or how did you make that?

  • Spellbinder
    • December 12, 2004 at 7:48 AM
    • #4
    Quote from kleinluka

    so is this some sort of filter you put on it with animation shop or how did you make that?

    Displacement maps and image ready.

    Spellbinder.

  • The Postman
    • December 12, 2004 at 9:24 AM
    • #5

    Spellbinder.

  • Spellbinder
    • December 12, 2004 at 9:28 AM
    • #6
    Quote from The Postman

    Spellbinder.

    How many can YOU spot?

    Spellbinder.

  • Spellbinder
    • December 12, 2004 at 10:52 AM
    • #7

    Remade and rezised some.

    Also made use of matte.

    [Blocked Image: http://home.c2i.net/berixon/gifs/move3a.gif]

    [Blocked Image: http://home.c2i.net/berixon/gifs/move5.gif]

    Spellbinder.

  • JynxDaddy
    • December 12, 2004 at 10:57 AM
    • #8

    Yeh thats pretty cool, by why have you done this

  • Spellbinder
    • December 12, 2004 at 11:00 AM
    • #9

    I need to learn.

    Its fun.

    Hopefully it gets good.

    Etc.

    Spellbinder.

  • tnoh
    • December 12, 2004 at 11:10 AM
    • #10

    Thats quite neat.

  • Spellbinder
    • December 12, 2004 at 5:48 PM
    • #11

    Here they are at a different bgr.

    Looks a little different.

    http://%7boption%7d

    Spellbinder.

  • sk3tch
    • December 12, 2004 at 5:59 PM
    • #12

    ...nice

  • D3adlode
    • December 13, 2004 at 8:18 PM
    • #13

    Looks good Spellbinder.

  • st0lve
    • December 13, 2004 at 8:33 PM
    • #14

    What about posting these in the right forum?

    This is tech talk, and you guys never get it D:

    It looks kinda dizzy.

  • mike-0
    • December 13, 2004 at 8:45 PM
    • #15

    why?

  • Nazul
    • December 13, 2004 at 11:38 PM
    • #16

    hmm , someone who can model make the MapcOre logo in .mdl ...

    i'd place it all the maps i make

  • skdr
    • January 17, 2005 at 1:43 AM
    • #17

    Now thats a great idea...

  • mike-0
    • January 28, 2005 at 12:42 AM
    • #18

    didnt we talk about doin that in the source iceworld?

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