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THE CUBE CHALLENGE: Rules and discussion

  • KungFuSquirrel
  • February 14, 2011 at 3:09 PM
  • Minos
    • March 19, 2011 at 3:20 PM
    • #141

    Looks cool!

    I'm working on a small dm map salvaging some assets from my Zest scene. I'll work my ass off this weekend to see if I can get it done by tomorrow night!

  • KungFuSquirrel
    • March 19, 2011 at 5:04 PM
    • #142

    That's really distinctive look, well done!

    Also, welcome to MapCore! Glad to see some new faces pop up from the challenges

  • sarge mat
    • March 19, 2011 at 5:29 PM
    • #143

    Close till done just a few things to fix up. Looks a little dark but I have a few dynamic lights going on that come on after different bits are finished.

  • ElectroSheep
    • March 20, 2011 at 12:03 AM
    • #144

    I have a shitty bug in my cube since yesterday and I donc know from what because hamme doen't show me any error messages...

    hard to finish for tomorrow...

    Edit : Ok I found the problem when I saw vrad using 1.5 go... all lightmap scale in hammer was on 4

  • ElectroSheep
    • March 20, 2011 at 12:21 PM
    • #145

    So unfortunatly, I'm not gonna make it for tonight

    [Blocked Image: http://cloud.steampowered.com/ugc/560903320243252116/E44948AF8E32E90A606EC306583230D914E81983/]

  • Sentura
    • March 20, 2011 at 12:30 PM
    • #146

    that looks pretty good tho, except for the old fashioned refinery in the background... you could have used betters props there!

  • ElectroSheep
    • March 20, 2011 at 2:50 PM
    • #147

    I will see when I got some time to finish it and make a decent map

  • KungFuSquirrel
    • March 21, 2011 at 6:56 AM
    • #148

    I didn't want to put the video in the submission thread, so enjoy this here:

    External Content www.youtube.com
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  • KungFuSquirrel
    • March 21, 2011 at 7:00 AM
    • #149

    In other news, the challenge is NOW CLOSED!

    Check out the submissions and give them a shot! I'll be opening a voting thread later this week. Right now I'm thinking the thread will have a single vote that allows you to vote for up to 3 entries, which should hopefully fix some of the voting problems from last time. Sound good?

    Images

    • kfsdm1024_1.webp
      • 69.98 kB
      • 1,024 × 576
    • kfsdm1024_2.webp
      • 95.73 kB
      • 1,024 × 576
    • kfsdm1024_3.webp
      • 63.4 kB
      • 1,024 × 576
  • sarge mat
    • March 21, 2011 at 7:08 AM
    • #150

    Looks really dam impressive, shame I don't have prey for PC.

  • Minos
    • March 21, 2011 at 7:13 AM
    • #151

    Wow great entries everyone!

    I had a lot of fun (and went through a lot of stress too ) while working on my entry!

  • Mazy
    • March 21, 2011 at 9:05 AM
    • #152

    Sweet stuff guys~

  • ⌐■_■
    • March 21, 2011 at 9:40 AM
    • #153

    wow, loving the contributions!

  • ReNo
    • March 21, 2011 at 2:28 PM
    • #154

    Superb quality all around it would seem! I'll definitely be trying out all the ones I can, which I think just rules out Andrew's... sorry mate

  • KungFuSquirrel
    • March 21, 2011 at 4:58 PM
    • #155
    Quote from ReNo

    Superb quality all around it would seem! I'll definitely be trying out all the ones I can, which I think just rules out Andrew's... sorry mate

    No hard feelings! That's why I included the video. Bafflingly, despite Prey keys being valid to activate on Steam (after their digital distribution platform fell through), you apparently can't actually buy it there

    I'll start poking through everyone's entries tonight. I'll probably open up voting for Friday and Saturday, so you've got most of the week and part of the weekend to check things out and make your picks.

  • wookash_b
    • March 22, 2011 at 11:56 PM
    • #156

    I've checked tlovemark's Secret Temple map and I must say I love the lighting in it. The map has great visuals. For some reason I seem to be missing the terrain texture. Could that be due to different UDK builds? Mine is from February 2011. Am I right thinking that packages change a bit from build to build?

  • sarge mat
    • March 23, 2011 at 12:57 AM
    • #157

    Yea I got the same error, running the march 2011 build.

  • Minos
    • March 25, 2011 at 5:33 PM
    • #158

    a new challenge idea: rats maps!

  • Sentura
    • March 25, 2011 at 5:46 PM
    • #159
    Quote from Minotauro

    a new challenge idea: rats maps!

    rats singleplayer would be pretty bitchin

  • Campaignjunkie
    • March 25, 2011 at 8:26 PM
    • #160
    Quote from Sentura

    rats singleplayer would be pretty bitchin

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