1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

dm_rebar

  • von*ferret
  • December 11, 2004 at 4:37 AM
  • mike-0
    • December 12, 2004 at 9:59 PM
    • #41

    Finally a decent map for HL2DM. Dude - you are the awesomest mapper. I must say, this is the best i've seen so far for HL2. Fairytale was the best for HL1. Good job.

    I dont have HL2 yet, so i have a question. Is the crane a prop or brush stuff? Looks like a prop to me, but i wanna make sure.

  • st0lve
    • December 12, 2004 at 10:13 PM
    • #42

    Fun to play, can't wait for a finished version

    Is it for the contest?

  • Tequila
    • December 12, 2004 at 10:14 PM
    • #43

    It's giving off some tasty desolate vibes now, good stuff indeed.

  • wacko
    • December 12, 2004 at 10:45 PM
    • #44

    have some pics from a playtest we had about 15 min ago ~~~~

    [Blocked Image: http://www.thewacko.com/testmap/background.jpg]

    [Blocked Image: http://www.thewacko.com/testmap/dm_rebar_b20003.jpg]

    [Blocked Image: http://www.thewacko.com/testmap/dm_rebar_b20005.jpg]

    [Blocked Image: http://www.thewacko.com/testmap/dm_rebar_b20006.jpg]

    [Blocked Image: http://www.thewacko.com/testmap/dm_rebar_b20008.jpg]

    [Blocked Image: http://www.thewacko.com/testmap/dm_rebar_b20010.jpg]

    [Blocked Image: http://www.thewacko.com/testmap/dm_rebar_b20012.jpg]

    [Blocked Image: http://www.thewacko.com/testmap/dm_rebar_b20013.jpg]

    Some good stuff... and lots of prop killing OL

  • Marcos
    • December 12, 2004 at 11:04 PM
    • #45

    Wow Ferret, looking hot as allways~~

    I like all the open areas as i think open combat is the real deal. Some red and green lights (just small strong ones) placed naturaly around the map could also look good. Breaking the grey and white lighting..

  • Duff-e
    • December 13, 2004 at 12:12 AM
    • #46

    ferret i know my usual shtick is you being gay and all....but if you made that crane operate-able....i would forever be in your debt

  • Tequila
    • December 13, 2004 at 12:34 AM
    • #47
    Quote from DUFFY

    ferret i know my usual shtick is you being gay and all....but if you made that crane operate-able....i would forever be in your debt

    If only. Pilotable cranes have been tried in HL2DM; they just don't work.

  • wacko
    • December 13, 2004 at 2:14 AM
    • #48

    what level of operation? like in the hl2 single player ?

  • FrieChamp
    • December 13, 2004 at 8:49 AM
    • #49

    Yea that playtest last night was lots of fun, I really like the map. Although it isn't the gameplay you would expect from HL2DM after playing the 2 official maps, it's more like the old HLDM, which isn't a bad thing, just a matter of taste I guess.

    The item placement was good overall, however the gravity gun could gain more importance if you add a couple of more props. For example the shotgun can be picked up from a few too many places, so maybe you want replace it with some nifty props to throw around. Also the tables, the items are placed on, are not physicalized which means that you can't use them with the gravity gun. I think in the official maps the items just drop on the floor when the table is gone, which is not as bad as when you have magic tables in the map you cannot use to throw around. It breaks the design.

    Anyway, cool map, what are your plans on additions to it, or is it basically finished?

  • Duff-e
    • December 13, 2004 at 12:59 PM
    • #50

    i played a map last night that had a crane in it.....the problem i see is that once you get in you cant hurt the guy in there......he just disappears

    if you dont believe me i can send you the map....its called something with "isle" in it

  • RA7
    • December 13, 2004 at 5:25 PM
    • #51
    Quote from DelaZ

    Looks cool but reminds me of vertigo.

    Hee that is my line..:-)

    Btw i liek the new pics!

  • von*ferret
    • December 14, 2004 at 9:43 AM
    • #52

    [Blocked Image: http://ferret.hl-nightwatch.net/dm_rebar1.jpg]

    [Blocked Image: http://ferret.hl-nightwatch.net/dm_rebar2.jpg]

    [Blocked Image: http://ferret.hl-nightwatch.net/dm_rebar3.jpg]

    [Blocked Image: http://ferret.hl-nightwatch.net/dm_rebar4.jpg]

    [Blocked Image: http://ferret.hl-nightwatch.net/dm_rebar5.jpg]

    [Blocked Image: http://ferret.hl-nightwatch.net/dm_rebar6.jpg]

    [Blocked Image: http://ferret.hl-nightwatch.net/dm_rebar7.jpg]

    [Blocked Image: http://ferret.hl-nightwatch.net/dm_rebar8.jpg]

    [Blocked Image: http://ferret.hl-nightwatch.net/dm_rebar9.jpg]

    [Blocked Image: http://ferret.hl-nightwatch.net/dm_rebar10.jpg]

    [Blocked Image: http://ferret.hl-nightwatch.net/dm_rebar11.jpg]

    [Blocked Image: http://ferret.hl-nightwatch.net/dm_rebar12.jpg]

  • SonicDM
    • December 14, 2004 at 9:46 AM
    • #53

    WHOA

  • JynxDaddy
    • December 14, 2004 at 9:48 AM
    • #54

    my god.

    So what are you gonna buy with the money?

  • Tarky
    • December 14, 2004 at 9:48 AM
    • #55

    Sex.

  • SonicDM
    • December 14, 2004 at 9:48 AM
    • #56

    he siad a plasma tv but he owes me $5

  • Mazy
    • December 14, 2004 at 10:08 AM
    • #57

    naice

  • FrieChamp
    • December 14, 2004 at 10:26 AM
    • #58

    BST FETTAR EVR!

    Frontpage?

  • Zeta
    Guest
    • December 14, 2004 at 10:37 AM
    • #59

    Ok that's now officially hot.

    edit:

    suggestion: perhaps have the crane turn occasionally and have the platform its supporting move to an otherwise inaccessable spot with a a power weapon or w/e.

  • Spellbinder
    • December 14, 2004 at 10:38 AM
    • #60

    Looks really hot good job ferret.

    Spellbinder.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  2. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  3. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  4. Any of the old guard still around? D:

    Thrik
    June 20, 2026 at 10:11 PM
  5. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  6. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  7. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  8. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  9. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  10. [CS2] Dvina

    Pulbusha
    May 29, 2026 at 5:54 PM

Users Viewing This Thread

  • 2 Guests
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™