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20 Brush Challenge Voting: OVERALL

  • KungFuSquirrel
  • January 24, 2011 at 8:15 AM
  • KungFuSquirrel
    • January 24, 2011 at 8:15 AM
    • #1

    In this thread, please cast your vote for what you think is the BEST LEVEL submitted for this challenge. Please review all entries and for this vote consider all three of our other categories: Visuals, Gameplay, and Brushwork, as well as the level's overall quality compared to the others.

    You may only cast one vote and you cannot change your vote so please, vote wisely. You may vote for the same level in as many categories as you choose, if you feel it deserves it. The poll will run for 48 hours before closing automatically, at which point the top three vote-getters will be selected as our winners.

    Feel free to discuss the entries in this thread, but please try to limit your discussion to the voting category.

    Thanks to all who entered, and to our newly registered users, we hope you'll stick around!

  • Sentura
    • January 24, 2011 at 5:48 PM
    • #2

    isn't this largely an unnecessary poll option when we have voted on the specifics of each level?

  • KungFuSquirrel
    • January 24, 2011 at 6:44 PM
    • #3

    The line of thinking was that this was the primary voting category with the other categories there to reward specific excellence in invididual categories. But, in hindsight, I agree we probably split this up too much. We'll roll with this for now but I'd agree we should go with a more streamlined vote next time.

  • Serenius
    • January 24, 2011 at 7:32 PM
    • #4

    Perhaps for the Overall award, tally up the votes from each category and base it on that?

  • ReNo
    • January 26, 2011 at 1:11 AM
    • #5

    I won't go into detail like in the specific categories here, but I'll just say that my vote for overall best went to skysilcox and "VCTF-Glitch". It was a tough one between it, Lunaran's "Ludonarrative Dissonance", and WhiteDevil's "ctf_20cubes" in the end. Although I didn't vote for Whitedevil's entry in any of the other 3 categories I think it did a really solid job in all 3 of them, which made it a really strong entry overall. Ultimately I went for Glitch because it was the one that stood out as the most memorable and the one that most impressed me with its use of brushes, which - being the main theme of the contest - I felt was the most important consideration for deciding overall favourite.

  • Leon_Kilean
    • January 26, 2011 at 4:42 PM
    • #6

    Renoooo thanks for the epic commentary on all the levels, that alone made it worth of participating on this! Now, afterwards, I gotta admit I should´ve focused on less gimmickry and more pure design. The map (dm_20b) was pretty different in the start, it was more elegant, but I just went more and more crazy and random with it.. well, it was worth it anyways.. Without intent of asskissery, yours and JamesKing´s levels are my faves.

    Shard has a really ballsy design, which I dig.. Well, I said its one of my fave levels, but I cant test it at the moment. BUT for the visual design, I find it really badass. Love the aggresive, piercing look of it.

    Monotone Heights looks AND works really great, the one thing that bothers me is the colours and/or the light setup, doesnt connect too well in my eyes, but its not bad anyways. In my mind, this is the overall strongest of the bunch.

    Barragan is a cool idea, and looks exactly like its source. I should try to replicate some painting or architectural design sometimes, sounds like a ton of fun.

  • Thrik June 30, 2026 at 4:01 PM

    Moved the thread from forum Past Contests to forum Challenges.

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