Dear fellow mapcore members,
I have been struggling with a rather big issue lately and I hope some of you can give me feedback or insights.
I have been working as a designer in the games industry for 6 months now and it has come to my attention that since I'm a designer I am not involved with doing any art for the game. From my mod and hobby projects as a level designer I always did the design of a level PLUS decoration, textures, prop placement, lighting, post process, etc, etc.
Now after working for 6 months I start to miss not doing any art. Whenever I get home from work I am really glad to finally do stuff in UDK again and touch up on some decoration or other art related stuff.
Now my question is: do any of you guys experience the same thing? As in if you are a DESIGNER are you kept away from doing pretty artsy stuff? For example do you deliver your mockup and then you only have support tasks left while the environment artists do their thing?
Of course I understand that if you are in a smaller studio you would do both tasks but in bigger ones(40+) is it always separated like this?
Would love to hear some other experiences ![]()