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What are you playing now?

  • Sentura
  • January 3, 2011 at 4:12 AM
  • Nysuatro
    • January 10, 2011 at 12:06 AM
    • #61

    Just finished Trine. Such a good game. I totally loved it from the beginning to the end.

  • SamCom
    • January 10, 2011 at 11:11 PM
    • #62

    I've also fallen for Bad Company 2, the multiplayer anyway. The sounds are amazing, and everything else is really solid. I wish they'd release a level editor for it, it's hard to go back to indestructible environments.

  • hessi
    • January 15, 2011 at 9:11 AM
    • #63

    occasionally i play lego harry potter on the iphone. it is totally worth its 4 euro. full flavored lego adventure game!

  • Chimeray
    • January 15, 2011 at 2:32 PM
    • #64
    Quote from Pericolos0

    I'm addicted to SpaceChem: http://www.spacechemthegame.com/Play this now!!!!!!!!!!!!!!!!!

    I don't often say this since I like puzzle games myself... But WTF, that shit looks so hard!

    (I guess it's another way to say: I think I'm too dumb to figure that stuff out)

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    Good thing they have a demo, let's see...

  • twiz
    • January 15, 2011 at 5:12 PM
    • #65

    That game is awesome peris. Played thru the demo twice. Unfortunately right now I'm moving and starting a new job, so I can't be dropping cash on anything right now... but once I'm settled, I'm buying the full version.

    And I think this would make an AWESOME smartphone game. They need to get on that.

  • Duff-e
    • January 15, 2011 at 6:34 PM
    • #66
    Quote from Pericolos0

    I'm addicted to SpaceChem: http://www.spacechemthegame.com/Play this now!!!!!!!!!!!!!!!!!

    Wow this game is surprisingly fun. Whoever designed the tutorial and first few levels deserves a beer. The way the gameplay is setup makes a seemingly complex idea super intuitive. The ability to go back to completed levels and automatically save current ones is really important. If someone didn't think to add that feature I probably wouldn't have played past the second level.

  • Serenius
    • January 16, 2011 at 5:26 AM
    • #67

    Replaying Doom 3. God this game is so good.

  • Jetsetlemming
    • January 16, 2011 at 6:37 AM
    • #68

    Stalker Shadow of Chernobyl mod "AMK Nardonaya Soljanka"- or at least I tried. I installed it first last night but it was unplayably slow and jumpy, constantly stopping ingame to load. I stopped, and defragged my stalker folder as I slept, and actually got into gameplay this morning, but the loading times are still insanely long (a quickload to a save made two seconds previous in the same level, in the same situation, takes over a minute. In vanilla STALKER it's maybe 15-20 seconds), and the crashes and freezes are frequent, and the sources of instadeath, forcing you to load, are as common as dirt. There are some interesting things in there (the weapon count and new maps catch my attention: For a while today I was using an MP-7, the gun from Half-life 2), but I just can't take these technical issues. I got as far as Garbage, but just now the game locked up my video, requiring a restart, and I've hit my limit.

    I want to replay Shoc, and want a "new" experience, but I also don't want "new" terrible technical issues. I'm installing LURK now, as I've heard good things. I hope this is marginally better, but the moddb's description of cutting carry weight has me bugged already. I feel like base STALKER has a great balance in the carry weight vs item weight system that makes you judge what you pick up without weight being an issue for what you carry out in the field, but so many modders find this system not hardcore enough, like the stupid COP Redux mod.

  • Jetsetlemming
    • January 16, 2011 at 9:16 AM
    • #69

    After playing NS, LURK is a MUCH nicer experience. Everything loads so much faster, it's unbelievable. My launch to game time with LURK is less than a quickload with NS, and everything's prettier on top of that. It has a spattering of new weapons (though a few of them are cheating and reusing models, like the AK variants), and different stats. The world feels far more lonely compared to NS, though. I miss the text updates you'd get whenever anything noteworthy (typically something you did) happened, with STALKERS gossiping with each other via txt: Stuff like "Don't go near the Cordon bridge checkpoint, I was hearing terrible screams!" (as I'm getting ripped apart by a pack of dogs).

    I think I might stick with LURK, though. I had a good, simple, hassle-free fun time with it. After my first gameplay session though I went into the config files and restored carry weight limits to vanilla. LURK sets them to 35/40 max (from 50/60 max) and multiple runs back and forth between Sid's to sell the loot I need to in order to survive early game got boring.

  • Sentura
    • January 16, 2011 at 11:14 AM
    • #70
    Quote from Pericolos0

    I'm addicted to SpaceChem: http://www.spacechemthegame.com/Play this now!!!!!!!!!!!!!!!!!

    dude, bro, guy... learn programming, it's the same thing except better

  • Duff-e
    • January 16, 2011 at 7:08 PM
    • #71
    Quote from Sentura

    dude, bro, guy... learn programming, it's the same thing except better

    Yeah but programming requires a having project to work on or problem to solve. This game is fun because it gives you the problems.

  • Sentura
    • January 17, 2011 at 12:13 AM
    • #72

    it's not really hard to create the problem. i bet there's a million "idea guys" willing to hand you down their best game ever in thought form. or just start making up shit yourself, that's what i did.

  • ElectroSheep
    • January 17, 2011 at 6:27 PM
    • #73

    Bad Company 2, Bad Company 2, Bad Company 2, Bad Company 2, Bad Company 2, Bad Company 2,

  • Skjalg
    • January 17, 2011 at 7:04 PM
    • #74

    CityVille..... Had to check what all the excitement was about

  • sarge mat
    • January 17, 2011 at 8:33 PM
    • #75

    Crysis

  • Warby
    • January 18, 2011 at 8:16 PM
    • #76

    http://www.rocketbirds.com/revolution.php

    i just finished this little indie gem !

    its hard as fuck ! both the puzzles and the combat but the character design animations, humor and music are awesome

    highly recommended if you liked:

    prince of persia, abes oddysee/exodus, codename gordon, flash back and/or another world !

    now ill try "space chems" as was recommended in this thread if my memory servs me right !

  • Sentura
    • January 18, 2011 at 8:25 PM
    • #77
    Quote from Warby

    http://www.rocketbirds.com/revolution.phpi just finished this little indie gem !

    its hard as fuck ! both the puzzles and the combat but the character design animations, humor and music are awesome

    highly recommended if you liked:

    prince of persia, abes oddysee/exodus, codename gordon, flash back and/or another world !

    now ill try "space chems" as was recommended in this thread if my memory servs me right !

    oh god this is totally like flashback, i am loving it

  • Duff-e
    • January 18, 2011 at 8:40 PM
    • #78

    [Blocked Image: http://i.imgur.com/vmDwB.jpg]

  • Skjalg
    • January 18, 2011 at 8:48 PM
    • #79

    lol i made it crash on the first level

  • Chimeray
    • January 18, 2011 at 11:06 PM
    • #80

    Space Chem... Cool game A serious brain tease but very rewarding when it works. And I'm just in the beginning stages... geez.

    I think I made this way harder than it should be... Or is this really the way to go? 8|

    I'm not really getting the hang of it, I see vids of people overlapping wires 'n stuff, totally blows my mind.

    [Blocked Image: http://img651.imageshack.us/img651/8454/finallyu.png]

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