Ok, aiming to model and texture this for Monday. I've roughed it out and already I see I face 2 challanges. Firstly I am going to have problems with modeling the hood in such a way that it deforms ok and secondly I want to do a robotic hand like in the image below but not sure if to make the finger parts seperate objects which are linked and pivoted correctly etc?...is that a bad idea for a LP game character?...I just cannot imagine how you would make a single mesh hand deform in a way that makes it look robotic...anyone has experience of this or have any thoughts on these two problems? Also crit in general appreaciated, thanks.
[Blocked Image: http://www.caponeart.com/ill_malvon.jpg]
[Blocked Image: http://www.caponeart.com/delete9.jpg]
[Blocked Image: http://www.caponeart.com/delete10.jpg]