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Black Mesa Source

  • Skjalg
  • December 14, 2010 at 7:30 AM
  • Sprony
    • September 15, 2012 at 8:54 AM
    • #441

    The overall ambiance is just great. We all know it's an older engine but it's impressive to see what they push it to. I keep hitting the F12 button.

    Questions: If you reload the Magnum, regardless of how many rounds you have left, it's always depicted as having a full cylinder. Was this the same in original Half Life (can't remember) or is this a bug? Or is this just how the gun works? Leaving a shell or something?

    Is it me, or is Gordon glued a bit to the floor if you try jumping around?

    In We've got hostiles, when you encounter the first Marine,

    Quote

    you should be able to drop the container on him. The panel doesn't work for me. I had to kill him manually. Anyone else experienced this?

  • e-freak
    • September 15, 2012 at 8:56 AM
    • #442

    the gun works like this and did the same in half-life

    and yeah, jumping feels weird - they enforce the duckjump, which is a bit weird, considering it makes every jump damn hard until you really get back into it.

  • Sprony
    • September 15, 2012 at 9:09 AM
    • #443
    Quote from e-freak

    the gun works like this and did the same in half-lifeand yeah, jumping feels weird - they enforce the duckjump, which is a bit weird, considering it makes every jump damn hard until you really get back into it.

    Thank you!

  • Seldoon182
    • September 15, 2012 at 1:27 PM
    • #444

    Worth the wait!!!

  • Vilham
    • September 15, 2012 at 1:37 PM
    • #445

    Great... in the vents after you escape the chopper for the first time I get a crash if I look a certain direction. There goes my playthrough of the game.

  • Rick_D
    • September 15, 2012 at 2:38 PM
    • #446
    Quote from Vilham

    Great... in the vents after you escape the chopper for the first time I get a crash if I look a certain direction. There goes my playthrough of the game.

    restart the game a few times. i had various issues where loading a save file caused massive fps drops, and i had multiple crashes throughout, for no real reason. if that doesn't work then load the next map and cry less.

    i just finished playing it, and that is about 5 or 6 hours. not too bad at all considering the level of polish was pretty high throughout. very cool. very enjoyable.

    @ budddy: they changed a lot of stuff in huge ways, often for the better, so it's not like they've stuck to a rigid design. i understand that people probably just want to revisit areas they've been to before but then will they cry about the changes? and if they do then whatever, change everything and fuck 'em lollllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll

  • Thrik
    • September 15, 2012 at 2:57 PM
    • #447

    A lot of people probably won't even pick up on the changes, it's been so long since they played the original — like me. I think it's mostly about capturing the essence of HL1 and it sounds like that's been accomplished. Have entire bits been skipped out or is everything more or less there, even if modified?

  • Sprony
    • September 15, 2012 at 3:13 PM
    • #448

    It's more or less there. It's basically the same but with added parts. I must have finished the original dozens of times and although it's been a long time since, I'm not missing important parts. Most of it I remember and some of it is new.

  • Skjalg
    • September 15, 2012 at 3:25 PM
    • #449

    A little late to the party, installing now. Looks like the installer is taking longer time than the actual download. wtf

  • Grinwhrl
    • September 15, 2012 at 3:44 PM
    • #450

    I haven't even gotten to the test chamber yet and I absolutely love it! The amount of work put into it so far is more than I expected. Brings back so many memories!

  • penE
    • September 15, 2012 at 4:26 PM
    • #451

    Wow, that was intense, enjoyed every second of it.

    All those beautiful textures and tiny little details, and there were some extremely good looking rooms here and there .

    Only part that didn't felt that polished was surface tension, with some pretty lame spots like this beauty here:

    [Blocked Image: http://i.imgur.com/Yu4iss.jpg]

    Also, I was really looking forward to that dam level, which didn't turn out to be that great, but whatever, the overall experience was amazing and especially in end with lambda core it became super awesome again .

  • D3ads
    • September 15, 2012 at 4:56 PM
    • #452

    Cocksticks, I was about to play it when I realised I hadn't installed SDK 2007, another 2 hour wait... FUUUUUUU

  • e-freak
    • September 15, 2012 at 5:39 PM
    • #453
    Quote from Thrik

    A lot of people probably won't even pick up on the changes, it's been so long since they played the original — like me. I think it's mostly about capturing the essence of HL1 and it sounds like that's been accomplished. Have entire bits been skipped out or is everything more or less there, even if modified?

    Blastpit was a good bit shorter if I recall the original correctly. But the overall feeling is that it's all there and the key moments are all preserved and polished up.

  • Sentura
    • September 15, 2012 at 6:48 PM
    • #454

    in office complex at the moment, love everything about it. i never really thought about how dull the original was in some areas, and how they really spiced it up. super impressed. the changes are really good, i love what they did with the "secret" areas spatially! the one gripe i have is that guiding light is nowhere to be found. as a result i'm trying every door just in case.

    i give it 67 out of 29 hardcores

  • Mazy
    • September 15, 2012 at 7:28 PM
    • #455

    Just finished it. Not just the best single player mod to date; it's one of the best games of the year. Truly an astonishing achievement, you BMS guys should be very very proud.

    Now,

    Quote

    Xen? O_O

  • PhilipK
    • September 15, 2012 at 7:34 PM
    • #456

    I'm only in the very beginning but jeez, this is so awesome. So far the quality of things overall beat a lot of new big titles. It's just very well put together! Enjoying it very much and brings back a ton of memories (probably played through hl1 8 times or so )

  • Skacky
    • September 15, 2012 at 7:44 PM
    • #457

    I'm at the end of Surface Tension, and so far it's a blast. Well worth the wait, definitely.

    Two things though:

    - There is a HUGE balance issue throughout the game, especially with the HECU marines. I play on medium and get absolutely slaughtered by the marines most of the times. An example: I had 100 health and 100 armor at the end of Questionable Ethics , and even with that I had to revert to easy because I got my ass kicked like 10 times. When I went on easy, I lost like 25 health points and had 50 armor left.

    - Lots of random crashes from Questionable Ethics to where I am. I never experienced any crashes before.

    I love love love the new Bullsquid, by the way.

  • Seldoon182
    • September 15, 2012 at 8:20 PM
    • #458
    Quote from D3ads

    Cocksticks, I was about to play it when I realised I hadn't installed SDK 2007, another 2 hour wait... FUUUUUUU

    That's was the same to me ahaha! The mod is the neat that's sometime I can't remind me what to do or what's going to happen!

  • D3ads
    • September 15, 2012 at 10:16 PM
    • #459

    I know it's cliché, but I've got One word... wow.

    I spent an hour just walking around the Anomalous Materials Lab, throwing things at people, spoiling their lunch and just generally exploring the environment. I love how all the dialogue from before is there without little to no changes and more bolted onto it like when you speak to one npc, another will make a comment in the conversation as well. The graphical improvements are breathtaking, there are some bland textures here and there but nothing that really distracts from the atmosphere. I liked how if you returned to areas in the HEV suit, more dialogue took place.

    and finally... female scientists!

    I lolled at the

    Quote

    roflcopter

    reference and the

    Quote

    comic con rpg meme talk

    .

    Anyone else used the alarm repeatedly at the reception desk? Thought that was never gonna end!

    You'd best get like a missile and cruise

    Not even at Office Complex yet, I've got a Hell of a ride ahead of me I'll bet

  • Sentura
    • September 15, 2012 at 10:45 PM
    • #460

    finished on a rail just now, everything is still very amazing,

    Quote

    but i only really noticed how different the music is from half life 2 music when i noticed that there was a track that was REALLY hl2ish during power up. also, gargantuan death animation = best shit ever.

    when the music is playing it's kind of defeating the atmosphere because it's so loud you can't even hear your own shots (or others shooting you).

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