i still can't wait for BM:S ![]()
Black Mesa Source
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That is indeed awesome news

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I bet you have thrown my contribution of the Bounce level in the bin.
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Quote from Zyndrome
I bet you have thrown my contribution of the Bounce level in the bin.
Ha! I remember this. I totally forgot it was you that made that. Yeah, we decided it wasnt in the proper scale (not tall enough) and it would make more sense to just re-do it ourselves do to the time it would take to re-work yours and put our content in it. It wasnt a bad map though.
Also one thing, and yes, I say this with love. You had a torus in your DM_Bounce made out of WORLD BRUSHES! What. The. Fuck. Dude that area of the map was a complete VVIS nightmare, holy hell.
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I hope someone threw up cause of it.
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Is my Inbound stuff still in there JP?!

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Yeah of course. Some of your stuff remained untouched.
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Cool. Can't wait to play through the entire game start to finish. I loved working on BM, it was such a great experience.
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Sorry, I forgot abut this thread.
I got word back from my source. He is as vague as anyone. All he can say is "soon". He was telling me some stories about the intro track ride causing issues.
Anywho's.. Soon. shrugs
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Ho shit, still alive !
QuoteDisplay MoreHere is a quick fix I did today. Enjoy. * Fixed bug with grunt grenades not exploding when in a squad
* Pre-loaded our expression phonemes
* Serverside ragdolls collide properly with itself. However, there is an bug with the controller ragdoll for unknown reasons ( can be ignored for now ).
* Human Grunts will turn into a burnt corpse if killed while on fire
* Fixed a crash bug with the snarks attempting to bite an invalid enemy
* Fixed a bug with jump leap behavior not working with other NPCS other than houndeye
* Tripmines explode on player touch to prevent jumping exploits
* Tweaked Assassin laser eye width
* Tweaked weapon sprint behavior again
* Added secondary roll grenade attack to weapon frag
* Increased glock max range for NPCs
* Increased mp5 max range for NPCS
* Moved the reload sound for the 357, glock, and mp5 from code to QC anim event
* Shotgun will auto reload when clip is empty
* Moved tau body spin code to client side
* Adjusted tau spin luminance glow to only toggle when charging
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Everytime someone bumps this thread... my heart pumps for 2 seconds, then it goes back to normality.
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":3umq475y]Everytime someone bumps this thread... my heart pumps for 2 seconds, then it goes back to normality.
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":26u8mahl]Everytime someone bumps this thread... my heart pumps for 2 seconds, then it goes back to normality.
It's always funny to play with you hea-
OMG ! HEART ATTACK !
[Blocked Image: http://uppix.net/3/8/a/3340f4a50fd1e10a38cd093203da5.jpg]
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What? I just expect someone to say it's coming soon.
I'll have a stroke when it releases though....
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Tripmines explode on player touch to prevent jumping exploits
aww maan
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Dude. Our assassins. Let me tell you about those badass bitches...

Seriously fun imo
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just hurry up you faggots fucking duke nukem forever will be released before black mesa jesus christ
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