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1… 2… 3… KICK IT! (Drop That Beat Like an Ugly Baby)

  • Jetsetlemming
  • December 10, 2010 at 7:23 PM
  • Jetsetlemming
    • December 10, 2010 at 7:23 PM
    • #1

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    New game from the makers of AaAaAA!!! A Reckless Disregard For Gravity, 1… 2… 3… KICK IT! (Drop That Beat Like an Ugly Baby) (or Kick It for short) is like AaAaAA meets Audiosurf meets Beat Hazard. Procedurally generated cityscapes you fall through, based on your music collection, also you shoot stuff. It's available for preorder now for $9.95, and if you do so you get alpha access.

    http://dejobaan.com/kickit/

    Heck yes. Also I can't get the video embed to work for some reason.

  • FrieChamp
    • December 10, 2010 at 7:32 PM
    • #2

    Only use the Youtube ID, not the full URL.

  • Jetsetlemming
    • December 10, 2010 at 7:45 PM
    • #3

    Ah, thanks. Here's a video of gameplay:

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  • Buddy
    • December 10, 2010 at 8:12 PM
    • #4

    I just hope that baby baby baby comes bundled with this.

  • Sentura
    • December 10, 2010 at 9:38 PM
    • #5

    hmm isn't this basically audiosurf?

  • Jetsetlemming
    • December 12, 2010 at 11:28 AM
    • #6
    Quote from Sentura

    hmm isn't this basically audiosurf?

    Does it bother you that another game builds levels on mp3s?

  • Chimeray
    • December 12, 2010 at 11:36 AM
    • #7
    Quote from Jetsetlemming

    Ah, thanks. Here's a video of gameplay:

    Perhaps it's just me... But it hardly responds to music, does it?

    Or perhaps I don't have a sense of rhythm! hah!

    Cool stuff nonetheless.

  • Sentura
    • December 12, 2010 at 2:46 PM
    • #8
    Quote from Jetsetlemming

    Does it bother you that another game builds levels on mp3s?

    why would it bother me? i'm asking since i don't know. but from the looks of it, it could be at least somewhat the same thing.

  • Jetsetlemming
    • December 12, 2010 at 4:06 PM
    • #9

    The gameplay isn't like Audiosurf, it's like AaAAaaA!!. You're falling down through the level and score points based on getting close to things as you fall without hitting anything. On top of that apparently you shoot stuff.

  • Taylor
    • December 13, 2010 at 2:31 PM
    • #10

    There's a few games out there that generate levels from music.

    It certainly is similar to AaaAaaAaa. I remember reading their levels were generated half randomly and half by a designer falling down a route they want the player to take, so I would assume it now does that second bit with music. I also remember them saying an eye-catching name was important, so I guess that explains dropping babies.

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