OK, I just got this and have been loving it for the first several chapters. However having just gotten to my first bit of gun combat, my initial reaction is: what the fuck has happened to the aiming mechanics?
There seems to be a deadzone when it comes to diagonal movement, so your aiming almost snaps to vertical and horizontal movement unless you push really hard diagonally; this means getting the kind of precision I enjoyed in Uncharted 1 and 2 — which I just played through again — is virtually impossible. I consider myself very accurate/skilled at shooters so to be handicapped in this way is incredibly frustrating and kind of ruining the shooting gameplay for me. What's particularly annoying is the third-person camera is just as smooth and precise as it's always been.
Edit: After a little Googling it seems there's been quite an uproar about this deadzone shit, and it's being fixed in a patch that's been in Sony QA for like two weeks. They're also adding motion blur which for some reason disappeared in the final build but was in earlier previews, which I have to admit I hadn't noticed but I do remember UC2 having splendid motion blur. ![]()