[Mirror's Edge] "Overtime"
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Some cool stuff in there, I liked the zipline into chimey on pipe transition. Also the end was a nice touch

Lighting was a let down in some areas though, very dark at times. But it's nice to see you got most of the
game play stuff to work, now you can build your own Mirror's Edge SP add-on!

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DICE needs to make ME2!

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The only 2 crits i would give from watching the walkthrough.
From the start of the level its great if you can see your goal or atleast a landmark that you can see from everywhere. I know a lot of games don't do this and sometimes the environment doesn't allow for this, but it is a great way of directing the player. Starting the player on a tall building with a nice slopped glass roof to slide down or a zip line would be pretty good.
For the inside of the building I think I would find the way, but it seemed slightly confusing and could be again slightly better directed.
Other than that they look great.
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All fair and to the point crits guys, thanks! Will help a lot in my next projects or when I find time to tweak some of the stuff.
Quote":1ys1ilct]DICE needs to make ME2!

Yeah!

Is it only me or were you guys awed by the level design in ME as well? Just put aside the shiny graphics everyone talks about for a moment and just think about what you had to do in ME itself... I thought it was amazing and clever! No one ever talks about that, so I'm just wondering...
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":2gieepjz]
Don't hate on Lightmass. It's pretty amazing. I'm sure CE3's GI beats it since it's in real time though.
CE3 GI is one bounce only tho (Can I even talk about this?
), whereas on Lightmass or The Beast, you can render various light bounces, having realistic color bleeding throughout your environments. But their not realtime, of course.I have actually done some evaluation between the two and they are pretty much comparable. There is no obvious difference in quality or feature set.
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you compared what? CE3 and UDK or UDK and Beast? And on what reference (as Beast nor CE3 are public availble)
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Quote from e-freak
you compared what? CE3 and UDK or UDK and Beast? And on what reference (as Beast nor CE3 are public availble)
I meant Beast and lightmass (UDK).
Beast is available in Unity 3.0 which i currently own a license to. I didn't make a super-scientific-programmer evaluation of them though, i just played around a bit, but i think they are pretty comparable, but i guess it depends on the implementation as well. Ah fuck it

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ah ye i remember the unity thing now. could you post some pictures of this (i have no clue about unity whatsoever)
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Having worked with both Lightmass through UDK and Beast through Unity I would also rate them as fairly similar, both in terms of speed, feature set and results.
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HOLY SHIT!
My level is in the headlines on moddb! Didn't see this one coming, I didn't even post it there! Awsome

Happy times, wooot!
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Is EDGE going to work if I upgrade to a NEW PLAN with T-Mobile that has unlimited 3G for my Iphone 2g? Im planning on changing plans. I have an Iphone 2G, the first iphone generation. And Im still using the old T-zone. Is EDGE going to work on my Iphone 2G if I get the unlimited web.
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Quote from vootygaga
Is EDGE going to work if I upgrade to a NEW PLAN with T-Mobile that has unlimited 3G for my Iphone 2g? Im planning on changing plans. I have an Iphone 2G, the first iphone generation. And Im still using the old T-zone. Is EDGE going to work on my Iphone 2G if I get the unlimited web.
Yeah I guess, but you need a 1.21 gigawatt's supply for this.
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Since when can bots edit their posts?
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since the rapture.
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