1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Infinity Blade (Unreal Engine on iPhone)

  • Thrik
  • November 9, 2010 at 10:11 AM
  • Thrik
    • November 9, 2010 at 10:11 AM
    • #1

    Following the tech demo released a couple of months ago, the inevitable announcement of an actual game using Unreal Engine on the iPhone is upon us! Looks ace IMO:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    Who knows whether or not the game will be fun (though with Epic the chances are reasonable), but I definitely like the potential of having such a robust engine running on phones — most 3D iPhone games I've tried just feel awkward and difficult to control, whereas Epic's tech demo was lovely. Of course what I really want to see are third-person Broken Sword-esque adventure games done with such an engine.

    http://multiplayerblog.mtv.com/2010/11/ ... lade-epic/

  • Izuno
    • November 9, 2010 at 6:06 PM
    • #2

    If price is max $10 and it controls well, I'm in. And it has to be paced well. I don't want intense nonstop action in a 3D game on my iPhone without incredible controls...like the equivalent of real dual sticks like on a 360 or PS3 controller.

    Better yet, if they release a free demo with like 1 battle and 5 minutes of exploration that proves the controls are fine, I'm totally in for the full version........assuming max $10.

  • Thrik
    • November 9, 2010 at 8:56 PM
    • #3

    Yeah, that's why I reckon an adventure game with the engine could be amazing. A much more relaxed kind of game you can enjoy on the bus, and thanks to the lack of frantic camera movement the fidelity could be superb. Plus as it's like the first robust engine we'll hopefully see it used for more interesting genres rather than just just first-/third-person action.

  • Jetsetlemming
    • November 10, 2010 at 12:24 AM
    • #4

    It's impressive what they've done on the iPhone, that looks better than Carmack's iPhone Rage version.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. (HLDM) dm_warehouse

    The_Invader79
    September 20, 2026 at 11:44 AM
  2. [CS:GO][WiP] cs_opera

    leplubodeslapin
    September 17, 2026 at 8:50 AM
  3. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  4. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 23, 2026 at 7:56 AM
  5. Any of the old guard still around? D:

    Chunks
    August 7, 2026 at 11:08 PM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  10. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™