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[CS:S] Aim_Vicious

  • [aciD]
  • October 31, 2010 at 8:13 PM
  • [aciD]
    • October 31, 2010 at 8:13 PM
    • #1

    I noticed how players tend to prefer bright maps that make it possible to encounter enemies as quickly as possible while

    not removing all alternatives besides that - that combined with my empty server led me to conclude that I needed to build

    a small, diverse, orange map.

    Seeing how gameplay on public servers is focused largely on rushing, I decided to not include any objectives but added

    buyzones to keep the gameplay interesting.

    Data:

    Setting: Pumping hub in a desert at new moon in a sandstorm

    Spawns: 32

    Suited for: 2-8 Players

    Buyzones: Yes

    Misc: Vignette, Easter egg

    [Blocked Image: http://acidmaps.net/img/maps/aim_vicious/aim_vicious002s.jpg] [Blocked Image: http://acidmaps.net/img/maps/aim_vicious/aim_vicious004s.jpg]

    [Blocked Image: http://acidmaps.net/img/maps/aim_vicious/aim_vicious003s.jpg] [Blocked Image: http://acidmaps.net/img/maps/aim_vicious/aim_vicious001s.jpg]

    Download:

    [ Acidmaps ]

    [ FPSBanana ]

    [ Mapgate ]

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