1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

GDC 2011

  • ChopperDave
  • October 23, 2010 at 9:04 PM
  • tlovemark
    • March 1, 2011 at 7:16 AM
    • #41
    Quote from Kedhrin

    My studio will be there with Crytek @ Crytek's booth as well as in the Independent Games Festival with Crytek. I'll be at either of the booths off and on all 3 days, getting drunk at random places or running around like a fucking idiot. If anyone would like to meet up let me know... PMing me might be the easiest or just swing by. I have a bunch of the guys on the team with me and we'll be showing off Nexuiz and the CryEngine 3 toolset... we love to discuss our techniques and things like that if anyone is interested always feel free to come chat.

    Totally wanna take you up on that.

  • Izuno
    • March 1, 2011 at 9:05 PM
    • #42

    As of now I'm still planning on going up but only for Thursday as my daughter has had a high fever since Sunday and my wife and I are taking turns watching her all week...so i might not even make it up all this year but we'll see.

    If I do make it up, I will be moderating a GDC panel on European payment processing for F2P/Online games as part of the Live Gamer / Moneybookers event. On the surface that is totally a zzz topic but I have learned that Europe is an even more complex market than most US publishers realize (gee, really?), many of whom apparently are struggling to monetize their online etc games. Anyway, not exactly HL2:EP3 unveil press conference caliber stuff...but whatever...

    link to session: http://%7boption%7d

    Otherwise, toddler + 104 (F) fever =

  • Kedhrin
    • March 2, 2011 at 5:16 AM
    • #43

    hey hp i heard you came by tonight when i was gone- lets link up tomorrow and chat id love to pick your brain.

  • Froyok
    • March 2, 2011 at 8:27 PM
    • #44

    The #gdc11 tag in twitter is a big storm... every second a tweet is posted. Hard to read all of them...

  • -HP-
    • March 3, 2011 at 10:10 AM
    • #45

    Man, it was awesome. Got to finally know vivi and others.

    Kedhrin, sure thing man, I'll be by the booth now and then. (Nexuiz looks rad!)

  • sarge mat
    • March 3, 2011 at 10:02 PM
    • #46

    http://%7boption%7d

    Hope this comes in a UDK update. Talk about blade runner!

    [Blocked Image: http://www.polycount.com/wp-content/uploads/2011/03/epic_nextgen07.jpg]

    [Blocked Image: http://www.polycount.com/wp-content/uploads/2011/03/epic_nextgen02.jpg]

  • sarge mat
    • March 4, 2011 at 12:47 AM
    • #47

    I think the real question is will it blend?

  • -HP-
    • March 4, 2011 at 3:07 AM
    • #48
    Quote from Pericolos0

    but will it make the games more fun? Looks cool tho!

    Thats the game designers job. This is the tech guys and art guys doing theirs.

  • Grinwhrl
    • March 4, 2011 at 6:44 PM
    • #49

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Jenn0_Bing
    • March 4, 2011 at 6:58 PM
    • #50

    I could see myself loving a game in an environment like that.

  • Mazy
    • March 4, 2011 at 7:06 PM
    • #51

    Mmmmm Blade Runner~~~and mechs

  • dux
    • March 4, 2011 at 7:13 PM
    • #52

    I peed a little.

  • Warby
    • March 4, 2011 at 7:14 PM
    • #53

    love love and more love please make this into a full game !

  • insta
    • March 5, 2011 at 3:01 AM
    • #54

    If he's like the hulk, why didn't he just hulk out and rip the chain off that he was welding in the beginning? What's up with that???? Plotholes!!!!!

  • insta
    • March 5, 2011 at 3:25 AM
    • #55

    Or was that like his brother or something, would be pretty embarrassing for me if that was the case

  • 2d-chris
    • March 5, 2011 at 4:34 AM
    • #56
    Quote

    ":38fmqwti]

    Thats the game designers job. This is the tech guys and art guys doing theirs.

    sticking a mirror on the floor won't make it more fun, just more confusing. Every art/tech decision should come back to game play (fun)

    Thats why games never look as good as tech demo's, thank god!

  • jaboo224
    • March 5, 2011 at 4:37 AM
    • #57

    gatta say, crytek and dice made the show imo (from someone who did not attend). Cryteks engine showcase was awesome with that huge open field video. Dice's Lighting and Immersion was impressive as well.

  • Jetsetlemming
    • March 5, 2011 at 3:09 PM
    • #58

    Idle Thumbs updated for the first time since last September, as the guys got together again for GDC.

    http://www.idlethumbs.net/

    Woo!

  • Mr. Happy
    • March 6, 2011 at 8:10 PM
    • #59

    A designer at insomniac (forgot his name) gave a talk about combat that was really really awesome, better than the entire 'level design in a day' imo.

    And those tech demos are AMAZING!

  • channie
    • March 6, 2011 at 10:57 PM
    • #60

    Yep, it was forrest dowling. Haven't had the guts to speak to him tho

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™