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Jeff Johnson - Level / Game Designer

  • jaboo224
  • October 22, 2010 at 8:48 PM
  • jaboo224
    • October 22, 2010 at 8:48 PM
    • #1

    Been working on my portfolio, still adding a lot of stuff. Let me know what you guys think. I have only been level designing for 6 months so im pretty happy with what i have learnt in UDK thus far

    http://www.spoonfish.ca

    feel free to send me an email or add me to linkedin as well always happy to meet new affiliates!

  • Campaignjunkie
    • October 22, 2010 at 11:22 PM
    • #2

    Err, uh, what's the goal of your portfolio here? To land a job?

    If so, I don't get the point of "modular BSP" -- you're not modeling any real detail and you didn't make the textures...

    So you want to be a UI designer?... Or write PDFs of games but not actually make them?

    I'm just not sure if I'm getting it, here...

  • jaboo224
    • October 23, 2010 at 12:40 AM
    • #3

    Yeah, im currently looking for employment.

    Well the whole point of the modular level was because I had a month to make a level and so i decided to make tilesets out of BSP. I plan to eventually retexture the level and add in models.

    Im not really gunning for a UI position but im leaving it open if people might be interested in me for it. As for the design documents they are just illustrating my ability to properly document things for development.

    Thanks for the constructive crits tho, perhaps i should rename modular to tileset bsp or something. hmmmm

  • Serenius
    • October 23, 2010 at 5:55 AM
    • #4

    It might be more accurate to label your modular tileset/models/textures as environment art instead of level design.

  • Campaignjunkie
    • October 23, 2010 at 8:14 PM
    • #5

    Please excuse me being an asshole here, you say you're "still adding stuff" etc. but I'm going to be blunt because I think you'll benefit from it:

    Design-wise, I think you should simplify your site design a lot more. The two best portfolio's I've seen are insta's ( http://magnarj.net/http://philipk.net/

  • jaboo224
    • October 23, 2010 at 9:01 PM
    • #6

    Yeah i agree with the format, thanks.

    I know some people directly at the school i went to that got hired from design docs so personally and some of my instructors think its good to keep on there. as for the levels, I am adding more this weekend so hopefully it will fill up.

    And yeah, i mainly worked QA on insurgency and contributed 2d artwork such as menu's and textures while doing some managing. some of the textures are in the environment art section and the menu is in ui design.

    Thanks for the advice!

    Images

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    • flatlander_art10023.webp
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    • flatlander_art10020.webp
      • 16.29 kB
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    • flatlander_art10031.webp
      • 29.57 kB
      • 1,024 × 600

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